Game Health Update - July 6, 2021
Posts: 9
i dont really mind which server i play on, it'd be nice if we could choose all servers
Posts: 1295 | Subs: 1
Posts: 26
Posts: 101
Also I'm ready to pay for native voices option. People've asked for this since 2013.
Posts: 3114 | Subs: 2
Posts: 1794
For people who are asking:
Allows playing NIS animations without overriding player camera, e.g. ambient trains passing in maps with smoke effect emitters, choo-choo sounds
i still dont understand what it does?
is there passing trains in which maps?
Posts: 32
Posts: 817 | Subs: 5
Does the modding tool have been updated?
Nope. However, there seems to be a private alpha for the tools which is updated 13 days go, so something is happening: https://steamdb.info/app/313220/depots/
Posts: 999 | Subs: 1
Nope. However, there seems to be a private alpha for the tools which is updated 13 days go, so something is happening: https://steamdb.info/app/313220/depots/
awesome... an update to the mod tools would be sweet indeed
Posts: 59 | Subs: 12
Game Health Update - July 7, 2021
Regional Server Support
- Players can now select regional servers in custom games
- These changes will also result in better overall ping times across automatch modes
- This should help with peak time lags that some players have been experiencing
Hey everyone. I've been seeing a lot of questions and speculation on how the regional server support may or may not be affecting matchmaking and the in-game experience. I wanted to track down some answers right from our server team to help clarify what this new support actually does. So here you go!
- When you select a server, you are not region locked.
- You still matchmake globally. When the system forms the match, it takes into account all users' pings to every region (finding the best overall) and applying that to its decision. The outcome is you are more likely, but not guaranteed, to be placed in a match in your closest region. BUT this heavily depends on how many other players are searching for the same match type close to your rank/rating.
- Queue times may be affected if there aren't many users who would optimally use the same region as you.
- Your ping score is just another number in how the system decides possible matches when the automatch engine runs.
So TLDR, this support should prioritize the ideal server for you, but it's contingent on a bunch of other factors like player rank, location in proximity to server, how many players are searching, time of day, etc., etc. Hope this helped clear things up!
Posts: 2145 | Subs: 2
Hope this helped clear things up!
Awesome post! More like this please!
Posts: 1295 | Subs: 1
Hope this helped clear things up!
Awesome post! More like this please!
+1
Its rare for us to get clarification on the inner workings of stuff like this. These descriptions help players rationalize long que times among other things.
Thanks!
Posts: 479
Can we have RANDOM faction choice in automatch?
Also I'm ready to pay for native voices option. People've asked for this since 2013.
Random would be cool to have, even CoH 1 has that option and that game is 15 years old at this point.
Posts: 830 | Subs: 3
Don't forget to also update localized files please.
For example : For french, the following lines (inside "RelicCoH2.English.ucs") miss from "RelicCoH2.French.ucs":
11206538 %1SERVERNAME% (%2PING%ms)
11206539 List of available servers and their current ping (lower equates to faster)
Without this lines the game can't display regional server list :
With french translation:
11206538 %1SERVERNAME% (%2PING%ms)
11206539 Liste des serveurs disponibles et leur ping actuel (le plus bas est le plus rapide)
Thanks
Posts: 5441 | Subs: 36
Hey, thanks for this update.
Don't forget to also update localized files please.
For example : For french, the following lines (inside "RelicCoH2.English.ucs") miss from "RelicCoH2.French.ucs":
Code
11206538 %1SERVERNAME% (%2PING%ms)
11206539 List of available servers and their current ping (lower equates to faster)
Without this lines the game can't display regional server list :
With french translation:
Code
11206538 %1SERVERNAME% (%2PING%ms)
11206539 Liste des serveurs disponibles et leur ping actuel (le plus bas est le plus rapide)
Thanks
same problem for german client.
Posts: 1
Posts: 19
Can we have RANDOM faction choice in automatch?
This would be great, lower queue times, or atleast split to allies/axis search (so you could search with 3 factions at once). I think this would also inflict more balance in team matches.
Posts: 732
Posts: 13
Posts: 105
This would be great, lower queue times, or atleast split to allies/axis search (so you could search with 3 factions at once). I think this would also inflict more balance in team matches.
I agree, I also think this would be good change all-around.
I mean, it's been like this in Coh1, why not in coh2?
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