Map veto's are not working**
Wrong title.
I just played a match just now and the map veto doesn't appear to be working.
This was my first match after the maintenance too.
Map veto's appear to not be working
6 Apr 2021, 22:53 PM
#1
Posts: 359
6 Apr 2021, 23:07 PM
#2
15
Posts: 90
If I remember right, veto makes the map less likely to be picked, but it is still possible it will be
7 Apr 2021, 00:00 AM
#3
Posts: 8154 | Subs: 2
If I remember right, veto makes the map less likely to be picked, but it is still possible it will be
Yep specially if it's 2v2 and higher. More so if you are playing random.
7 Apr 2021, 06:31 AM
#4
Posts: 5441 | Subs: 36
Strange for me the mapveotes always worked. I never played on a map, which i vetoed (beside mapbugs in past ofc^^)
BUT take care, if you have any crashes your mapvetos are reseted!
So always have a look in the lobby if the vetoes are still up and saying like 0 from 4 vetos left.
BUT take care, if you have any crashes your mapvetos are reseted!
So always have a look in the lobby if the vetoes are still up and saying like 0 from 4 vetos left.
7 Apr 2021, 12:02 PM
#5
Posts: 713 | Subs: 2
Yep specially if it's 2v2 and higher. More so if you are playing random.
Just gonna go out on a limb and say this is false. Hasn't happened to me once.
7 Apr 2021, 12:05 PM
#6
Posts: 13496 | Subs: 1
Just gonna go out on a limb and say this is false. Hasn't happened to me once.
One can be forced to play in map he has vetoed. It has happened to me.
Imagine how many 4vs4 map are left to play if 8 different people veto a different map.
7 Apr 2021, 13:05 PM
#7
Posts: 4183 | Subs: 4
Yeah I think the "issue" is if you're queueing randoms everyone gets more vetoes than the maps in the pool, so you can be forced to play on a vetoed map. IIRC if that's the case the system just tallies how many vetoes per map and selects from the lowest ones.
7 Apr 2021, 16:23 PM
#8
Posts: 8154 | Subs: 2
Just gonna go out on a limb and say this is false. Hasn't happened to me once.
Consider how many vetoes you have and how many players there are.
IIRC the rate is 15 maps = 5 vetoes.
It's highly unlikely that an arranged team facing 2 randoms suddenly vetoes all maps. 4 randoms can make it possible but it's still extremely rare due to overlap of vetoes.
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