Speaking of P47s, they are 100% exactly the same as the Ostheer JU87 AT strafe. No difference whatsoever.
No
Posts: 4183 | Subs: 4
Speaking of P47s, they are 100% exactly the same as the Ostheer JU87 AT strafe. No difference whatsoever.
Posts: 3588 | Subs: 3
No
Posts: 4183 | Subs: 4
Okay one difference is if you go into a town or forest the P47s can't really hit. Cool. Still the same on open areas.
Posts: 3588 | Subs: 3
When the target is stationary they’re both fine. When moving the p47 is still worse. Also 240 vs 200.
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Reinforcement Beacon costs 100 MP + 15 Fuel, allows units to reinforce near it. Reinforcement Beacon has the Paradrop Machine Gun and AT Gun abilities from before available for Paradrop.
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Created a rough draft/Visual Feedback version of an Airborne Commander Rework here.
https://steamcommunity.com/sharedfiles/filedetails/?id=2438811634
0 CP = Pathfinders
0 CP = Air-Drop Medical Supplies
2 CP = Reinforcement Beacon
3 CP = Paratroopers
12 CP = P47 Rocket Strike
Air-Drop Medical Supplies
Essentially a copy of the Whermact version of Air-Dropped Medical Supplies. Changed plane to USF P47 (Most cargo drop abilities in the game use the same German plane model/sound including the Paradrop Machine Gun and AT Gun abilities)
Picking up Medical Supplies inspires troops like the German version does, made it weaker to adjust for USF Infantry being better than Grenadiers.
Reinforcement Beacon
Reinforcement Beacon costs 100 MP + 15 Fuel, allows units to reinforce near it. Reinforcement Beacon has the Paradrop Machine Gun and AT Gun abilities from before available for Paradrop.
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All troops or just paratroopers?
Otherwise, very cool! I like it a lot.
Posts: 658
Isn't the beacon forward retreat/reinforcement redundant with major/ambulance? Also, it's an extremely fragile structure, a forward reinforcement point should be able to resist small arms fire at least.
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Beacon normally has 120 HP. I made it 240 HP to match the soviet reinforce point. Still fairly fragile but it is a cheaper alternative to the ambulance and acts as a retreat point when Major is unlocked so you can use the major to do other things (Also Major/Ambulance Costs population so this is a pop free alternative)
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Is it still vulnerable to small arms fire then? I'm fairly certain the Soviet retreat point requires explosives/AT guns to destroy.
Posts: 919
But then either price of P47 should go down to 200 or the OST ability to 240
Posts: 1563
There is also the fact that ju87's will track you to oblivion if it has to which the p47's won't.
When the target is stationary they’re both fine. When moving the p47 is still worse. Also 240 vs 200.
Posts: 1563
The price should be just exchanged. If tank is standing still on plain ground both will bring down a full health Tiger/IS-2 with their last passing plane. But if the target is moving too fast, is behind cover or driving in hilly territory (wrecked by artillery), P-47 performs worse.
So just exchanging cost without touching performance should be fine.
Posts: 1563
But then either price of P47 should go down to 200 or the OST ability to 240
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