Give axis already mobile arty like hummel.
If only, if only.
Posts: 956
Give axis already mobile arty like hummel.
Posts: 486
Posts: 773
I think the best option for Counter Barrage is SUPER lower scatter, so it can actually hit lazy players, and allow counter play.
Change FoW scatter mod to 1, change the other scatter modifiers to have a max scatter of 3-5 ish. go back to 160 damage, or 159 to give rocket arti a chance. Or not, either way.
Then, give this to the ML/20, so there is incentive to not put arti near the front lines, and this counters face hugging death rocket arti.
Posts: 486
Posts: 159
Posts: 1515
Posts: 6
Posts: 2779
meh
trash
RNGfest
nerfed to oblivion
not gonna live long in a 4v4
trash
no... its used like a grenade at best
out of 15 arty pieces 6 of them are irrelevant/bad/got nerfed hard/unreliable... so you have 8 arty pieces distributed among 3 facs as opposed to 7 arty pieces distributed among 2 facs... youre objectively wrong mate...
also quantity of arty pieces doesnt mean shit... you can have a thousand arty options in 1 fac but if all of them are shit then it doesnt matter...
Posts: 17914 | Subs: 8
What bullshit is this?
You want COH1 Brit instantgrib everything creeping barrage in COH2?
Posts: 2779
You aware of walking stuka?
Posts: 378
What bullshit is this?
You want COH1 Brit instantgrib everything creeping barrage in COH2?
You aware of walking stuka?
Posts: 486
Posts: 366
Numerically, 1 extra shell means it does just a little less than the leFH when ML/20 achieves Vet 1, and all the other changes are clearly to decrease lethality and concentration. It became a leFH clone, where Counter Barrage let the leFH fight like an ML/20 before that patch.
They removed Precise Shot, ML/20s previous Vet 1 ability, but I'm not sure when.
Posts: 658
Not really.
The commander got the name "cancer" commander for a reason. Part of that reason was how op UKF counter barrage used to be.
Posts: 469
Posts: 1220
I one removed counter barrage one will probably have to change artillery design or run the risk of turning large mod game in allied arty festival
Posts: 13496 | Subs: 1
let's think about it for a moment..
-Oh sheet they remove my favorite abilty and now i dont know how to manualny operate my lefh pls redesign alied Arty.
Dude i dont if you know but this ability requiers zero micro input.
What is your next argument ?
Lefh need that ability because what? Mortar pit is really hard to find ?
Posts: 17914 | Subs: 8
Lets think this about a minute...
My favorite Priest and Sexton have to reposition after firing or they can be destroyed by Lefh. Lets remove counter barrage because I want to be able to barrage axis all day long with having to reposition.
27 | |||||
10 | |||||
1 | |||||
221 | |||||
14 | |||||
13 | |||||
6 | |||||
6 | |||||
2 | |||||
2 |