Hi after 8 months I started playing.
I have some questions for the 2vs2 mode.
1) Which German faction do you recommend?
2) Which commanders to use for the two factions in 2vs2?
3) What strategies do you recommend?
Since I haven't played for a long time as balancing all factions are the same do I always have that strongest faction in general?
Sorry for my English.
2VS2 tips.
24 Dec 2020, 11:20 AM
#1

Posts: 67
24 Dec 2020, 11:25 AM
#2

Posts: 17914 | Subs: 8
1) RT play? Wehr. AT, the thing team mate didn't picked.
2) 5 man grens, always keep ele/JT in case of linear map and ISU.
3) Its not as much about BO(just use standard things), but about reacting to map, observe what team mate and opponents do, if he struggles, go help him, call attacks so you both move in at the same time, coordinate recon and off-map abilities, if opponent blobs, use HMGs(axis inf isn't going to have stronger blob then allies early game).
No slightest idea what do you mean in last sentence.
2) 5 man grens, always keep ele/JT in case of linear map and ISU.
3) Its not as much about BO(just use standard things), but about reacting to map, observe what team mate and opponents do, if he struggles, go help him, call attacks so you both move in at the same time, coordinate recon and off-map abilities, if opponent blobs, use HMGs(axis inf isn't going to have stronger blob then allies early game).
No slightest idea what do you mean in last sentence.
24 Dec 2020, 11:58 AM
#3

Posts: 67
1) RT play? Wehr. AT, the thing team mate didn't picked.
2) 5 man grens, always keep ele/JT in case of linear map and ISU.
3) Its not as much about BO(just use standard things), but about reacting to map, observe what team mate and opponents do, if he struggles, go help him, call attacks so you both move in at the same time, coordinate recon and off-map abilities, if opponent blobs, use HMGs(axis inf isn't going to have stronger blob then allies early game).
No slightest idea what do you mean in last sentence.
Thanks for the reply.
So is OST okay as a faction?
In the last question I asked "if the game is balanced"
24 Dec 2020, 12:06 PM
#4

Posts: 1515
Thanks for the reply.
So is OST okay as a faction?
In the last question I asked "if the game is balanced"
Every faction has it's strengths and weaknesses. OST is a great faction. A bit weaker mainline infantry early on but the best MG and mortar, combined with good tanks later on. Combined arms is the key word.
The game is well balanced. A couple of kinks to iron out, but overall the game is in a great state. There are no OP units, nor are there units that stand out. Some are stronger in teamgames like 3v3 and 4v4 but weaker in 1v1 (big slow units are weak in 1v1).
You will be fine. The game is well balanced.
24 Dec 2020, 12:10 PM
#5

Posts: 17914 | Subs: 8
Thanks for the reply.
So is OST okay as a faction?
In the last question I asked "if the game is balanced"
Its perfectly fine in 2v2.
In fact, I don't believe any faction is OP or UP in 2s specifically, scale is small enough to keep their individual faction strengths and presence of ally with different faction covers up for the weaknesses.
The only real weakness of wehr in 2s is the same as in 1s, light tank vulnerability, but OKW fixes that with its puma.
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