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Stupid Ideas for the game

17 Dec 2020, 05:51 AM
#1
avatar of LMAO

Posts: 163

Here I am posting shitty ideas for coh and will continue updating when I think of something.

*Removed popcap on max CP.

*All doctrinal units of a faction were now available at HQ on max CP.

*All "Unique"(Cannot build more than one) units now can rank to vet 5 to signify their uniqueness even more.

*On max CP their will be a buff that removes any previous limitations I'll name it all out war. Removes the base protection from commander abilities, you can now build more than one unique unit, etc.
Note: max cp can be increased for balancing.
Vaz
17 Dec 2020, 07:21 AM
#2
avatar of Vaz

Posts: 1158

Yes lets do this 50 vet5 tiger ace maybe that's enough to corner a lone OP jackson
17 Dec 2020, 15:42 PM
#3
avatar of Kieselberg

Posts: 269

I like the idea of vet5 for all tank units limited to one.
17 Dec 2020, 15:49 PM
#4
avatar of Lady Xenarra

Posts: 956

Flamer Riflemen returning.
17 Dec 2020, 19:10 PM
#5
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Someone should learn how to mod.
17 Dec 2020, 20:58 PM
#6
avatar of EtherealDragon

Posts: 1890 | Subs: 1

Flamer Riflemen returning.


Only if we can have Flamer Penals too and both have the RNG death crits for dropping models and the exploding tank critical that instantly kills squad again :crazy:
17 Dec 2020, 22:53 PM
#7
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



Only if we can have Flamer Penals too and both have the RNG death crits for dropping models and the exploding tank critical that instantly kills squad again :crazy:


Penals were the only squad in the game which didn't had the exploding flamer tank.
17 Dec 2020, 23:27 PM
#8
avatar of EtherealDragon

Posts: 1890 | Subs: 1



Penals were the only squad in the game which didn't had the exploding flamer tank.


I'm aware. Which is why I specified that they should also randomly explode because RNGesus smote them. You know, for "balance".

Edit. I also think they should bring back the whole "every deflected shot has a chance to stun the tank" flavor. Get those realism juices flowing again.
18 Dec 2020, 07:55 AM
#9
avatar of Tiger Baron

Posts: 3145 | Subs: 2

Vet 5 Tiger Ace does actually somewhat make sense and would be interesting to see.

Problem is of course all of the people that are gonna be like "BuT vET 5 iS OkW unIqUe tRaiT!111!".
19 Dec 2020, 14:23 PM
#10
avatar of Lady Xenarra

Posts: 956

5 man Obers with double LMG 34.

It had to be said!
19 Dec 2020, 14:34 PM
#11
avatar of Aerohank

Posts: 2693 | Subs: 1

jump backJump back to quoted post17 Dec 2020, 05:51 AMLMAO
Here I am posting shitty ideas for coh and will continue updating when I think of something.

*Removed popcap on max CP.

*All doctrinal units of a faction were now available at HQ on max CP.

*All "Unique"(Cannot build more than one) units now can rank to vet 5 to signify their uniqueness even more.

*On max CP their will be a buff that removes any previous limitations I'll name it all out war. Removes the base protection from commander abilities, you can now build more than one unique unit, etc.
Note: max cp can be increased for balancing.


This would mean OKW auto-defeats USF at max CP due to scavange arty on main base.
1 Jan 2021, 22:46 PM
#12
avatar of DerKuhlmann

Posts: 469

Ostheer able to drop a lmg42 crate which infantry can pick up.
Twice
2 Jan 2021, 00:11 AM
#13
avatar of Spoof

Posts: 449

5 man Obers with double LMG 34.

It had to be said!

4 man Obers with 4 weapon slots, one for MG34, one for MG42, one for M1919, one for Vickers K.
7 Jan 2021, 22:01 PM
#14
avatar of DerKuhlmann

Posts: 469

Tiger and tiger ace buffed up to real life scenario
Allies boys would cry
7 Jan 2021, 22:19 PM
#15
avatar of Katitof

Posts: 17914 | Subs: 8

Economies reflecting actual factions economy of the faction during the time, territory captures are only for victory points.
7 Jan 2021, 23:03 PM
#16
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Custom hotkeys. Such audacity.
Pip
7 Jan 2021, 23:14 PM
#17
avatar of Pip

Posts: 1594

Custom hotkeys. Such audacity.


The technology just isnt there. :^)
8 Jan 2021, 00:35 AM
#18
avatar of Lady Xenarra

Posts: 956

jump backJump back to quoted post2 Jan 2021, 00:11 AMSpoof

4 man Obers with 4 weapon slots, one for MG34, one for MG42, one for M1919, one for Vickers K.

What are you talking about? This is totally normal game dps for them :P

Custom hotkeys. Such audacity.

:rofl:
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