Nading bunkers and emplacement
Posts: 469
It gives good xp to the infantry, so allies should be able too well!
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The only less efficient use for muni is dropping offmaps on your own troops.
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Posts: 728
Posts: 1158
Why is that a problem?
The only less efficient use for muni is dropping offmaps on your own troops.
One game I had a teamate that used some UKF arty (it was like the rail artillery) and he's blobbing around the target area fighting, one of the shells comes down and eliminates his own entire blob, he had 0 units left! Rage quit of course, lmao
well for one Sturm should not be able to kill USf emplacements with small arms thats just kind of silly, 2 sturms behind a usf emplacement can drop it rather fast. Its not like this happens a lot but it can make it rather easy and quick for okw to destroy emplacements especially when they have little risk using their at gun to attack it thanks to the crew being super bullet dodgers and retreat
This is simply not true, small arms damages the fighting position
Posts: 728
This is simply not true, small arms damages the fighting position
Huh I know small arms damage the fighting position and they shouldnt, Sturms at close range can destroy the fighting position with just small arms. Thats dumb and makes no sense small arms cant damage a bunker.
It would be like allied infantry destroying bunkers if they flanked it with thompsons
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Posts: 728
You can destroy bunker with the .50
lmao you think that is plausible to do? flanking a fighting position with sturm squad or 2 highly feasible, the bunkers suppress pretty quickly and .50 i dont believe out ranges it to do it from the front
Posts: 307
Posts: 1158
Is it plausible to do? YES! I've been doing it quite a bit in team games when I drive off enemy forces after flanking the emplacement.
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Posts: 307
I destroyed a bunker with .50 this morning. 1 burst of ap rounds dropped something like 30% of the bunker health at point blank. That bunker was gone real damn quick. This fucked up game is so stupid sometimes, you can destroy a bunker with a machine gun faster than launching mortars. So, we're going to have nerf ap rounds. Not the rainbow rounds though, don't want to make the game EVEN harder for axis. Just nerf the .50
and enemies let you doing that ? seriously
Posts: 148
now it take 3 or 4
Posts: 1158
and enemies let you doing that ? seriously
Driving someone off a position happens. I do actually win battles, even if I get pwned later for the game.
Posts: 5279
it used to be 1 molotov + few shot from rifle / 1 ost bunker
now it take 3 or 4
When brits released. I remeber that. It was the only time I actually saw people teching molitovs...
Posts: 783
When brits released. I remeber that. It was the only time I actually saw people teching molitovs...
3-4 con molo used to be a fairly common soviet build before WFA.
Posts: 5279
3-4 con molo used to be a fairly common soviet build before WFA.
I don't recall that. Is it still when it could random death crit and was like 10mu?
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