Server problem (custom game and public list bug problem)
The maximum number of games displayed on the public list is fixed at 20.
There is no next page button
Even if open a new game and check open to public,
it is not displayed on the public list,
and must wait a very long time and
must appear in the 20 lists in order for people to enter.
Of course, if invite as an exception, can connect right away,
but there is a problem for when other people come in.
Not just me
I tested it myself with my friends
Game reinstallation and integrity check have already been completed
No personal network problems
Server problem (custom game and public list bug problem)
6 Dec 2020, 13:57 PM
#1
Posts: 3
7 Dec 2020, 18:19 PM
#2
Posts: 57
Seriously guys, this bug is ruining the custom games. Starting a new custom match and no one joins after 15-20 minutes. Needs an urgent treatment.
7 Dec 2020, 19:48 PM
#3
Posts: 817 | Subs: 5
I ran into this issue myself yesterday and just found this other thread with many more reports: https://steamcommunity.com/app/231430/discussions/0/2969524117988688574/
However, I fear Relic won't read this here, can perhaps someone from the balance team inform them?
However, I fear Relic won't read this here, can perhaps someone from the balance team inform them?
7 Dec 2020, 21:04 PM
#4
Posts: 930
I wouldn't get my hopes up, and the balance team barely gives any fucks about most bugs, I have been reporting the .50 movement bug for 2 years and they never even acknowledged it.
7 Dec 2020, 21:07 PM
#5
Posts: 3032 | Subs: 3
I wouldn't get my hopes up, and the balance team barely gives any fucks about most bugs, I have been reporting the .50 movement bug for 2 years and they never even acknowledged it.
what bug are you talking about exactly?
7 Dec 2020, 23:45 PM
#6
Posts: 930
what bug are you talking about exactly?
the same that ATGs used to have when they move slower on yellow cover.
8 Dec 2020, 06:05 AM
#7
5
Posts: 3421 | Subs: 11
I reported the issues with the lobby browser to Leanne about a week ago. Hopefully this thread finally pushes the issue over the threshold.
8 Dec 2020, 10:42 AM
#8
Posts: 195
CoH2 certainly deserves a minimum of technical support from Relic. Issues like this one reflect badly.
As a Relic fan from the Homeworld and DoW1 days, I can see that CoH2 is their most successful game. CoH2 must still be making a decent amount of sales on Steam on top of the MTX, so it's not like there is no financial support.
As a Relic fan from the Homeworld and DoW1 days, I can see that CoH2 is their most successful game. CoH2 must still be making a decent amount of sales on Steam on top of the MTX, so it's not like there is no financial support.
10 Dec 2020, 16:56 PM
#9
5
Posts: 3421 | Subs: 11
The lobby appears to function normally now. I'm currently seeing the number of open games fluctuate way above 20.
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