Regardless what you have said, scatter is one of the most important factors for these types of weapons, while accuracy one of the least important factors. On the other hand I have no idea why you have brought up accuracy to begin with and I suggest you move along.
What you are saying is simply illogical.
You are presenting disadvantage, the fact the auto fire sucks, as advantage because you "get more" from manual aiming. If that is the case lest lower the projectile speed of all other units so that they can buff all these other units so that can also "maximize their effectiveness" by manual aiming.
Point here is that there is an inconsistency in weapon projectile speed for no reason. It should be fixed if for nothing else for consistency reasons.
I'll spell it out for you again since you like to strawman.
Nothing in my post made accuracy or scatter the factor that matters the most. I just said why they don't require as much micro,
I didn't argue what stats matter or don't so please start reading posts carefully instead of skimming
the fact the auto fire sucks
Can you quote me on that? Or anything resembling this? Good try pushing words into my mouth.
You are presenting disadvantage as advantage
Again. Can you quote me on that or you need strawman to validate yourself?
I said that by microing your units you get the best out of them. Is that hard to grasp? Any argument about that?
Point here is that there is an inconsistency in weapon projectile speed for no reason. It should be fixed if for nothing else for consistency reasons.
Is your only argument consistency? Because Brummbar performs very well and is in a very good spot. Requiring no adjustments as indicated by balance team and top players.
You don't get to decide what consistent and you don't have to forget this is an assymetrical game.