Medics was a much needed change to put it part way near half as effective as all other factions healing, the moli/ at combo is not a better price, it's a nerf to the AT nade price by shackeling it to what is possibly the worst ability in the game. Faster t3 is coming in the heels of a massive tone down of the T70, THE crutch unit, the only thing that gets soviet through the mid game...
Medics aside these are not buffs, these are adjustments. At this point working in a MP reduction to some techs would ALSO not be buffs, but adjustments because as it stands with the nerfs to the T70 soviet might not be making it through the mid game. Having units to support penals wouldn't break the game when you consider the loss of T70 power spike. Hell, combined with the increased price on the AT nade, it would probably have t3 hitting at the same time as now
There all buffs in tech and no more buffs are needed.
Soviet is the faction with most to gain from change to medic healing speed while it also available cheaper making conscript spam more effective.
ATgre/Mol combination is reduction of total Soviet tech cost, regardless.
Earlier T3 is a buff.
Total soviet cost has already been reduced and these is little to justify further reduction, that was my point I am sticking with it.