Care to present clip/rep example or metric that would support that?
+1
Posts: 13496 | Subs: 1
Care to present clip/rep example or metric that would support that?
Posts: 1515
Great lets increase the power level of the Leig to the same level for the same reason.
Comparing a T2 unit with T4 unit that cost fuel is rather misleading.
Posts: 282
By your logics. Panzer IV should be identical to Sherman. .
Posts: 999 | Subs: 1
Care to present clip/rep example or metric that would support that?
Posts: 282
he's right, tho. the leig has much lower scatter on the auto attack and, to a lesser degree, also the barrage. shots may not exactly be 'homing', but much more likeky to connect for at least a bit of damage.
Posts: 2358
everything should be good against blobs
Posts: 17914 | Subs: 8
Care to present clip/rep example or metric that would support that?
Posts: 13496 | Subs: 1
It's an asymmetrical balance. If you want to have an identical unit, go play something else. Pak is US only medium range "arty". By your logics. Panzer IV should be identical to Sherman. Rifles to Grens. Echelons to Pioneers. MG42 to MG Squad. OST mortar to US mortar, etc.
You can compare them.
One comes eariler but is very vunerable and slow. Other comes late, can supress and move around quickly and doesn't bleed manpower. On the other hand, you can recrew it while the werfer is gone for good (unless it's also decrewed, rare).
Removing autofire on PAK and reducing barage ability would make it even stronger in team games (weaker in 1v1s but it's super difficult to maintain in that mode).
USF is strong early, that much is true, especially in 1v1. In team modes US is not as strong due to the OKW sturms and OST MG42s and dependent on combinations. However, with the exception of Jackson, USF doesn't really have anything to counter anything axis throws later on (non doctrinal). And even then, Jackson needs microing due to it's non existing armour (+ spotting to take advantage of range).
If you want to mirror every unit/faction... well, I'm just glad you don't get to make any decisions.
Posts: 999 | Subs: 1
The barrage has less scatter than auto (7 for 8). Now you just have to quantify what is most powerfull between twice the Aoe couple with more dmg (20 for 16) or 3 less scatter, but with all the feedbacks around the Pak howitzer, I think the answer is clear.
Posts: 282
Posts: 17914 | Subs: 8
There is no homing shot, sorry dude.
Posts: 1515
And for your information yes I do not make any decision about the game yet many of my suggestions have made it into the game.
Posts: 8154 | Subs: 2
USF have little reason to have so many stock indirect fire option to begin with, a T0 Mortar, the Pak howitzer, Scott and Major barrage.
SOme of these option should simply be move to doctrines.
Posts: 40
Posts: 13496 | Subs: 1
And yet the forum is spammed by OP this or OP that threads.
The last thing I will post here is the question. How old are you? (you do not have to answer if you do not want to)
Posts: 13496 | Subs: 1
The problem is not that they have too many units, the problem is that those units are performing their job in a similar way.
...
Posts: 8154 | Subs: 2
Yes overlap is an issue. And that is why I suggested that at least one of them becomes doctrinal.
Posts: 13496 | Subs: 1
I know. It's just that we have different views. You prefer to remove things while i rather just add or change.
...
Posts: 2358
USF have little reason to have so many stock indirect fire option to begin with, a T0 Mortar, the Pak howitzer, Scott and Major barrage.
SOme of these option should simply be move to doctrines.
Posts: 13496 | Subs: 1
...
TL;DR
IMO USF has many options because its design is to have an ideal indirect fire for early/mid/late game
Doctrinal indirect fire tools add even more stages (MTHT, PRIEST)
168 | |||||
79 | |||||
127 | |||||
47 | |||||
19 | |||||
12 | |||||
11 | |||||
4 | |||||
4 | |||||
1 |