tiger ace rework
Posts: 66
fix 1:
-calls in tiger ace
-cost: 800mp 300 fuel
-freezes victory points 4 minutes
-during the vp freeze the tiger tank is a "tiger ace" ,after the duration, Michael Wittmann (obviously the tank commander inside the tiger ace) has to leave the battlefield urgently to meet with the fuhrer and the tiger ace becomes a normal vet 0 tiger.
fix 2:
-calls in tiger ace for only 4 minutes
-cost: nothing
-freezes victory points
-after the duration, the tiger ace is reassigned to the western front and leaves the battlefield =(
with these changes the ability stays "cool" and "epic" exactly what the kiddies wanted but to longer breaks the game so much
Posts: 123
ok i propose any of these changes for this gamebreaking unit
fix 1:
-calls in tiger ace
-cost: 800mp 300 fuel
-freezes victory points 4 minutes
-during the vp freeze the tiger tank is a "tiger ace" ,after the duration, Michael Wittmann (obviously the tank commander inside the tiger ace) has to leave the battlefield urgently to meet with the fuhrer and the tiger ace becomes a normal vet 0 tiger.
fix 2:
-calls in tiger ace for only 4 minutes
-cost: nothing
-freezes victory points
-after the duration, the tiger ace is reassigned to the western front and leaves the battlefield =(
with these changes the ability stays "cool" and "epic" exactly what the kiddies wanted but to longer breaks the game so much
well nice idea but freezing the VTP´s no way. Thats too hard!
maybe they should install a Critical Hit on the Tiger Ace wich give the russian the change to hit the ammo wrack after 5minutes that would be cool.
Posts: 525
Posts: 66
Posts: 16697 | Subs: 12
Posts: 396
Con!,
If you played COH you would know that before the game was "stale", as you understand it, it was almost unplayable because Relic refused for the longest time to do anything about Kangaroos being into your base by 7 minutes and then crushing your troops over and over again. Before that, trenches and gliders crushed all your people. The PE infantry spam and ACs were ridiculous. ToV represents this shift where relic nose dived from legendary to comically insane.
VCoH and CoH+TOV were done by separate teams if I remember correctly. The TOV expansion caused ridiculous problems to the game essentially ruining a perfect rts and running off over 3/4s of the initial community.
Guess who is in charge of this game? The track record simply isn't there. Nothing that they have said or done in this game thus far has been anything to the contrary of a big fucking letdown and this is about to make it even worse.
Mark my words.
Posts: 66
Posts: 66
Con!,
If you played COH you would know that before the game was "stale", as you understand it, it was almost unplayable because Relic refused for the longest time to do anything about Kangaroos being into your base by 7 minutes and then crushing your troops over and over again. Before that, trenches and gliders crushed all your people. The PE infantry spam and ACs were ridiculous. ToV represents this shift where relic nose dived from legendary to comically insane.
VCoH and CoH+TOV were done by separate teams if I remember correctly. The TOV expansion caused ridiculous problems to the game essentially ruining a perfect rts and running off over 3/4s of the initial community.
Guess who is in charge of this game? The track record simply isn't there. Nothing that they have said or done in this game thus far has been anything to the contrary of a big fucking letdown and this is about to make it even worse.
Mark my words.
no i havent played COH1, that game must suck, everything they have done with COH2 is good untill they released this joke elite commander
nice spam btw
Posts: 928
no i havent played COH1, that game must suck, everything they have done with COH2 is good untill they released this joke elite commander
nice spam btw
^Troll Identified
Please ignore.
Posts: 63
E.g. i didn't know the existance of Tiger Ace and i'm playing a normal match were i dominating my opponent (langres, both fuel on my hands, 2 VP since the starts). Suddendly this tank appears killing 2 IS-52 and 2 ZiS. Game over. I didn't know it was for free.
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Posts: 1734
Permanently BannedPosts: 1734
Permanently BannedPosts: 66
you guys, tiger ace is your last chance, for example. you have 7 CP enemy and you annihilated each other. Enemy left 4-5 units, you had nothing. Then comes the final boss.
wow, people actually like this silly idea of the tiger ace. A free call in, of a super tiger, but people like it, they think "makes sense"
All hope is lost then, bye coh2, delete the thread.
Posts: 525
Oh and to finish it up you need around 4 SU85's because the 76mm turret on the T34 doesn't penetrate it's rear(ass)...
All in all,it has counters,so no it isn't OP(yea,right)
Posts: 786
- the only thing they can do is nerf them down, they obviously can't remove abilities completely or ban them from automatch because people paid money to have that specific abilities (one could even argue that they spent money to have those specific OP abilities so nerfing them is already bad).
- what you can do is find ways to avoid automatch and gather with people and BAN the commanders from your custom games and just use the game core BUT:
- the game core is getting more and more unbalanced since its balance is achieved with paid Commanders.
- Personally I won't reinstall this game even if all the commanders get balanced: I paid full price for it and not being able to play it in its entirety is just plain retarded. If you want to make expensions fine, but don't let DLC users play with non-DLC users. I really see no wayout
Posts: 2693 | Subs: 1
you guys, tiger ace is your last chance, for example. you have 7 CP enemy and you annihilated each other. Enemy left 4-5 units, you had nothing. Then comes the final boss.
First, this is a competitive multiplayer game, there should not be a final boss in the first place. Boss fights belong in the campaign.
Second, the tiger ace can not only be used as a 'last chance' when losing a game. A game can be perfectly even, with both players spending all their resources, and both having an equal army, and then the germans have the option to end the game in 1 push with a free super tank.
In a game between two equally matched players, the player with the tiger ace wins. I have only been able to kill the tiger ace when my opponent played much worse than I did. In games where me and my opponent were matched evenly against each other, the game ended at the 7cp mark because he got a free super heavy tank.
Posts: 66
the fact that this commander allows you to invest all your income on infantry, therefore forcing your opponent to react with anti infantry units by using all his income, to not be overwhelmed(lets remember this is a "competitive" game and you have to fight your opponent with an army of the same value), and then it gives you,a FREE ARMOURED INVINCIBLE UNIT when your enemy is completely unprepared for even a panther, makes this commander completely broken beyond nerfs
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