Once again, I do not have problems with a 200mun skill plane. I am just bitching about the commanders.
As i said before with the ISU152 commander, the skill plane in this commander/doctrine is nonsense because it takes out the complete hardcounter without effort.
This was just an example, of course it goes also with the grand offensive doctrine or other ones. It was just an example in general. So stop bitching.
I am just saying that certain commanders need to be tweaked.
And as I said, the commander composition is absolutely an issue but leading with "the thing is its not decreed but destroyed" when bitching about a 200mu off map certainly gives tones of "the 200mu off map shouldn't destroy only decrew"
I agree commanders need a rework to make them all fun and balanced, I've said so for a long time. Recon and off maps should be exclusive. Heavy Armour and get out of jail free abilities should also be exclusive. Elite infantry and abilities that globally skyrocket the power of infantry should also be looked at (things like for mother Russia and for the father land are clear cases against this kind of ability+ elite infantry combo) certain combos are simply OP and leave other halfway decent commanders in the dust because they are not game breakingly powerful