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Is Tiger Ace too good for it's costs?

Is Tiger Ace too 'cheap'
Option Distribution Votes
18%
82%
Total votes: 66
Vote VOTE! Vote ABSTAIN
16 Apr 2020, 04:31 AM
#1
avatar of mrgame2

Posts: 1794

Ok, last topic was not politically correct.
But the point is, regular Tigers need 12CP, TA needs 14CP (Or 13CP?). Building a T4 structure is now positive for Ost, so no problem for TA.

How many CP does Elefant and JT needs? :S
These 2 super heavy TD pales to TA in most maps except those super laney ones.

Does the 2 additional CP of TA over Tiger, enough to compensate for TA as an oppressive unit, and found in 2 good doctrines choices?

It already starts at vet1, and how many XP it needs to gain the insane rof bonus?

At least make it CP to 16?
16 Apr 2020, 08:53 AM
#2
avatar of Jilet

Posts: 556

Tiger Ace can even be called slightly UP for its timing and cost (just like KT) but can not be called OP. Just stop making troll threads you confused man.
16 Apr 2020, 09:15 AM
#3
avatar of dasheepeh

Posts: 2115 | Subs: 1

nein my friend
16 Apr 2020, 09:22 AM
#4
avatar of Grim

Posts: 1096

No issues with the Tiger ace as if you don't have sufficient AT by that stage in the game it was going to likely be a loss anyway.
16 Apr 2020, 09:43 AM
#5
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

Yeah 14CP ISU152 and 16CP Tiger Ace. 10000 IQ.
16 Apr 2020, 09:45 AM
#6
avatar of mrgame2

Posts: 1794

jump backJump back to quoted post16 Apr 2020, 08:53 AMJilet
Tiger Ace can even be called slightly UP for its timing and cost (just like KT) but can not be called OP. Just stop making troll threads you confused man.


Nope.

Have you played recent 4v4 team games?
I seen more TA than Tigers and KT. And with OKW Tiger Commander getting scaled back, its all TA meta.
I guess Axis players know TA is worth more value to wait out the extra 2CP.
16 Apr 2020, 09:48 AM
#7
avatar of mrgame2

Posts: 1794

Yeah 14CP ISU152 and 16CP Tiger Ace. 10000 IQ.


I agree that ISU152 is better than Elefant. Because ISU152 is too fast!

But TA is better than both.
16 Apr 2020, 09:54 AM
#8
avatar of Lady Xenarra

Posts: 956

Tiger Ass is fine. The old vet III version was stupidly broken to fight against but that's been fixed ages ago. Still only 300 armour and ez pen target for allied TDs and AT guns.

Wouldn't say no to KT/TA buffs though. It comes in so late....
16 Apr 2020, 10:45 AM
#9
avatar of Farlon

Posts: 184

Yeah 14CP ISU152 and 16CP Tiger Ace. 10000 IQ.

Isn't TA 13CP?
16 Apr 2020, 11:04 AM
#10
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

jump backJump back to quoted post16 Apr 2020, 10:45 AMFarlon

Isn't TA 13CP?


No he’s saying he wants it at 16 CP as a nerf.
16 Apr 2020, 11:32 AM
#11
avatar of Lady Xenarra

Posts: 956

jump backJump back to quoted post16 Apr 2020, 10:45 AMFarlon

Isn't TA 13CP?

Tiger Ass is 13 CP yes.
16 Apr 2020, 12:57 PM
#12
avatar of mrgame2

Posts: 1794


Tiger Ass is 13 CP yes.


jump backJump back to quoted post16 Apr 2020, 10:45 AMFarlon

Isn't TA 13CP?



What? I thought TA is 14CP per Vipper.

At 13CP, it makes it even MORE OP! Oh dear.

Tigers went from 9 to 12.
TA was spared i guess!
16 Apr 2020, 13:35 PM
#13
avatar of Lady Xenarra

Posts: 956

jump backJump back to quoted post16 Apr 2020, 12:57 PMmrgame2





What? I thought TA is 14CP per Vipper.

At 13CP, it makes it even MORE OP! Oh dear.

Tigers went from 9 to 12.
TA was spared i guess!

Tiger Ass went from 10 iirc to 13 as it is now. Quit trolling mon, it's not working.
16 Apr 2020, 16:47 PM
#14
avatar of mrgame2

Posts: 1794


Tiger Ass went from 10 iirc to 13 as it is now. Quit trolling mon, it's not working.


I dont remember seeing that in wbp notes?

Even so, 12 vs 13. No brainer to use TA doctrine.
Have you played 4v4 this year? So many TA and OKW Commander Tiger

Now that CT is reduced, time to work on TA!

At least 15CP. TA is much better than regular Tiger
16 Apr 2020, 16:47 PM
#15
avatar of KiwiBirb

Posts: 789

jump backJump back to quoted post16 Apr 2020, 12:57 PMmrgame2





What? I thought TA is 14CP per Vipper.

At 13CP, it makes it even MORE OP! Oh dear.

Tigers went from 9 to 12.
TA was spared i guess!



If you were basing your arguments on ACTUAL IN GAME EXPERIENCE, learning that it comes at 13cp vs 14cp would not change how OP it is, as it was coming at 13 cp in game.
16 Apr 2020, 16:54 PM
#16
avatar of mrgame2

Posts: 1794




If you were basing your arguments on ACTUAL IN GAME EXPERIENCE, learning that it comes at 13cp vs 14cp would not change how OP it is, as it was coming at 13 cp in game.


I only refer to coh2db when i need to see stats. They dont show CP. :(

My ingame experience tells me TA is too cost effective. Almost 2/4 ost players will field TA consistently.
17 Apr 2020, 01:06 AM
#17
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

It costs 800mp and 250 fuel. Its a really good unit but "too cheap" is the last thing I would say about it...
17 Apr 2020, 01:14 AM
#18
avatar of mrgame2

Posts: 1794

It costs 800mp and 250 fuel. Its a really good unit but "too cheap" is the last thing I would say about it...



no problem in 4v4. Just stall out with double stugs if you need AT!

It is too cheap compare to regular Tigers. TA >> IS2 > Tiger
17 Apr 2020, 16:45 PM
#19
avatar of Grumpy

Posts: 1954

I voted no. Is there some version or mode of the game where this unit is a problem?
17 Apr 2020, 17:12 PM
#20
avatar of Sumi

Posts: 132

This forum is full of Axis biased players so need to ask for Axis nerfs or you will get trolled, spammed. The ROF on vet 3 TA is retarded for any armored unit but don't think it will be nerfed coz the amount of wehraboos is too damn much!
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