7 muni Anti Personnel mine
Posts: 2425
Permanently BannedAt 10 Muni its like Flare Mine, but with better AI potential instead of the secondary flare effect.
By mining objectives after/during you cap them, you more or less are guaranteed model kills on whatever infantry comesmto retake them. Also good for mining building doorways.
Posts: 16
start mining at 7 muni, and keep mining. it snowballs with your income, forces constant retreats on less skilled players and it's funny as hell seeing Pgrens getting taken to 1 man when they run through a couple at your cutoff...
Posts: 688
start mining at 7 muni, and keep mining. it snowballs with your income, forces constant retreats on less skilled players and it's funny as hell seeing Pgrens getting taken to 1 man when they run through a couple at your cutoff...
Very lttle skilled players, that is.
Anyone else will - after running into mines the first 3 or 4 times - get a minesweeper.
Let's not exaggerate the benefits of scale here.
Posts: 2425
Permanently BannedLet's not exaggerate the benefits of scale here.
Lets not understate reducing a Gren/PGren/Pio/Setup team unit by 1/4-1/2 for 7 munis of expenditure.
Hello?
Posts: 333
Very lttle skilled players, that is.
Anyone else will - after running into mines the first 3 or 4 times - get a minesweeper.
Let's not exaggerate the benefits of scale here.
From this comment alone I can tell youre not playing CoH2 at high level. You can't "out-sweep" somebody that spams these mines all over the map. You're always gonna trip all over them, even if u detect a couple of them with your sweeper.
People should really stop justiying op mines by saying they can be sweepered, its just dumb.
Posts: 688
From this comment alone I can tell youre not playing CoH2 at high level. You can't "out-sweep" somebody that spams these mines all over the map. You're always gonna trip all over them, even if u detect a couple of them with your sweeper.
People should really stop justiying op mines by saying they can be sweepered, its just dumb.
You're just ranting and twisting my post.
Support your lame statement with a replay?
Posts: 927
Posts: 589
Posts: 333
You're just ranting and twisting my post.
Support your lame statement with a replay?
Im not even bothering going through the hassle of looking up a replay to prove my point to a scrub.
Posts: 333
Posts: 747
Bump. This mine needs to be fixed.
Maybe in the upcoming patch?
Posts: 589
Maybe in the upcoming patch?
nope, no changes to this mine in the next patch.
Posts: 258
lol
Posts: 1003
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OMG
Posts: 1003
WHY IS IT SO HARD FOR RELIC TO ADD VCOH MINES BACK??? And why does soviet have all the good mines and germans get the fucking farmer field of mines and germans are never munition starved lol i bet the balance devs at relic is a communist
Soviets only dont have strong AT mine. Soviets have many AI units, but lacks of AT. Give teller mine and grab this doctrinal garbage. :-)
Posts: 337
I don't see a single top soviet player use this commander.
Personally, I gave the commander a brief try, but found it lacking.
Posts: 93
The mines ARE too good. However, I don't think it's a problem, because the rest of the commander is extremely lackluster. It doesn't make the entire commander OP.
I don't see a single top soviet player use this commander.
Personally, I gave the commander a brief try, but found it lacking.
That sounds about right. When I did a whole scoring mockup of all abilities, the only way I could get this doctrine to fit into the same scoring range as the others was to make the mines a 5 on a scale of 3 to 5, given that it was a zero cp ability(which always rates higher) and that the other abilities in the doctrine were scored pretty low.
I've never played against this doctrine or used it though, so that's all just theory. I just don't know that it is a bad thing if its a strong ability.
Posts: 419
Posts: 333
The mines ARE too good. However, I don't think it's a problem, because the rest of the commander is extremely lackluster. It doesn't make the entire commander OP.
I don't see a single top soviet player use this commander.
Personally, I gave the commander a brief try, but found it lacking.
There is actually a player using this commander that has now reached the 1v1 top 20 whereas before he was nowhere near that high. Duschka combined with AP-mine spam is stronger than you think.
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