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russian armor

Medium TDs will need more accuracy

31 Mar 2020, 11:58 AM
#21
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post31 Mar 2020, 11:54 AMAlphrum
going double ATG is also very risky, you have micro and turtle around the map alot, very venerable to flanks, arty and infantry and cant cover large sections of the map. Using med tanks is alot easier and less micro intensive in the mid game then going double paks.

What are you on about? A pair of ATGs is standard for 1v1 and 2v2, there is risk to it only if you're lower level player and have no awareness.


Mediums shouldn't be made better VS ATG's that would be stupid. Mediums should be made more effective vs heavy TD's

They aren't better against ATGs, ATGs are worse against them, because you have extremely little time to escape with pretty hefty investment against comparatively low investment.

ATGs hardcounter med armor too well and contribute to heavy meta that way.

TDs have nothing to do with it.
31 Mar 2020, 11:59 AM
#22
avatar of achpawel

Posts: 1351



You can always make AT guns cost more pop and more mp to buy, but better in doing their job. So if the zis3 was for instance 400mp-450mp and more population and had better pen, damage and accuracy then it would be much harder to go double ATs but the one AT can still do its job nicely and a niche would open up for the Su76 for example or handheld AT in axis side.

I'd think that increasing penetration and price would be enough. Minimum 320mp for an at gun could be a step in a good direction. IMO they should cost no less than a tank they 100% penetrate manpowerwise.
31 Mar 2020, 13:04 PM
#23
avatar of Alphrum

Posts: 808

jump backJump back to quoted post31 Mar 2020, 11:58 AMKatitof

What are you on about? A pair of ATGs is standard for 1v1 and 2v2, there is risk to it only if you're lower level player and have no awareness.



They aren't better against ATGs, ATGs are worse against them, because you have extremely little time to escape with pretty hefty investment against comparatively low investment.

ATGs hardcounter med armor too well and contribute to heavy meta that way.

TDs have nothing to do with it.


Im aware of the use of ATG's, im merely pointing out the massive risks when using them together, its easy to lose them in an instant. Yes, ATGS are worse against them, but people want to make it even more worse. Isnt ATG's SUPPOSED to hard counter med armour well??

People are stalling for heavies, cuz they are so powerful for a single unit. Especially when you behind in fuel, its vital to go for double paks. tbh u dont even play the game, why u keep running your mouth like ur some god at the game
31 Mar 2020, 13:20 PM
#24
avatar of Katitof

Posts: 17914 | Subs: 8

What if I told you.... that its possible to use 2 ATGs... without having them sit next to each other, handholding?
31 Mar 2020, 14:19 PM
#25
avatar of Alphrum

Posts: 808

jump backJump back to quoted post31 Mar 2020, 13:20 PMKatitof
What if I told you.... that its possible to use 2 ATGs... without having them sit next to each other, handholding?


because if you bothered reading what other people are writing, ther talking about losing A single medium to double ATG's.
31 Mar 2020, 14:39 PM
#26
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post31 Mar 2020, 14:19 PMAlphrum


because if you bothered reading what other people are writing, ther talking about losing A single medium to double ATG's.

What if I told you.... you can lose med quickly to 2 ATGs... which are not hand holding each other?
Do you honestly have so horrible micro ability that every time more then 1 unit is involved you can't even begin to imagine that other unit doesn't have to be in the exact same spot, parked right next to the first one?

Have you ever heard of overlaping arcs?

Are you even capable of understanding that you can position 2 ATGs in such a way that they can both shoot at the same target, but also protect each other if opponent decides to rush one?

How basic your micro and positioning is?
31 Mar 2020, 14:52 PM
#27
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

Just increase accuracy against decrewed AT guns. It would actually make a big difference if you can reliably destroy them after decrewing.
31 Mar 2020, 15:21 PM
#28
avatar of EtherealDragon

Posts: 1890 | Subs: 1

Increasing TD accuracy probably isn't the way to go. Light vehicles already have a finite shelf life without having Medium TDs sniping them easier. On top of that people already complain about TD spam in team games so I don't think we need to add more wood to that fire by making them more accurate just to make up for ATGs being 8% or whatever less accurate vs. medium tanks...
31 Mar 2020, 15:45 PM
#29
avatar of Alphrum

Posts: 808

jump backJump back to quoted post31 Mar 2020, 14:39 PMKatitof

What if I told you.... you can lose med quickly to 2 ATGs... which are not hand holding each other?
Do you honestly have so horrible micro ability that every time more then 1 unit is involved you can't even begin to imagine that other unit doesn't have to be in the exact same spot, parked right next to the first one?

Have you ever heard of overlaping arcs?

Are you even capable of understanding that you can position 2 ATGs in such a way that they can both shoot at the same target, but also protect each other if opponent decides to rush one?

How basic your micro and positioning is?


ofc i kno how to use AT guns in such away, you are just being your own ignorant self when you reliased how you've self owned (wouldn't be the first time).

now go back to topic
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