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Raketens are too good

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10 Apr 2020, 12:13 PM
#181
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3



Having also just tested it at no point was I able to recreate a situation where the m1 shot 2.5 seconds earlier than the Rak. Nothing even close to that


https://clips.twitch.tv/WimpyIcyJellyfishOSkomodo

Have a nice look at the AT gun on the left aiming straight ahead and the shot curving into the Puma that's on the edge of the cone as soon as it sets up.

M1 is BROKEN and nobody cares. Not a single other AT gun in the game can do that.


10 Apr 2020, 15:51 PM
#182
avatar of SkysTheLimit

Posts: 3423 | Subs: 1


Have a nice look at the AT gun on the left aiming straight ahead and the shot curving into the Puma that's on the edge of the cone as soon as it sets up.


The setup looked bugged. Like the yellow bar that appears when team weapons setup was delayed. The yellow bar appeared after it was already setup

And that's still a lot more than .5 seconds for setup and firing

10 Apr 2020, 15:54 PM
#183
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3



The setup looked bugged. Like the yellow bar that appears when team weapons setup was delayed. The yellow bar appeared after it was already setup

And that's still a lot more than .5 seconds for setup and firing



It was answered on another thread, apparently it's just an animation bug. I asked to have the comment removed because it was answered but no mod has seen it yet.

Btw this animation bug is what I was talking about, it exists but isn't exactly what I thought it was.
10 Apr 2020, 15:59 PM
#184
avatar of SkysTheLimit

Posts: 3423 | Subs: 1


Btw this animation bug is what I was talking about, it exists but isn't exactly what I thought it was.


Yeah I've seen this before too but its still taking 2-3 seconds to fire from the start of setup to the shot

Should be said that the 57 has the widest cone too. So when a bug like that occurs it looks extra weird
11 Apr 2020, 02:32 AM
#185
avatar of CODGUY

Posts: 888

I don't like that it can still retreat but that would maybe be too drastic a nerf. Rate of fire OR penetration like you said is probably a good idea


Yeah I think it needs the retreat too. But it doesn't need the 5th man or increased range. They just need to revert the more recent changes to it. All they had to do really was remove the stupid cheesy moving cloak.
17 Apr 2020, 09:44 AM
#186
avatar of Neneko007

Posts: 13

Two racketen do gods work. They fire real fast, pen almost all ally tank, have 5 men, and can escape close up death by retreating. The only faction that can sort of counter them is Soviets with katyushka. But besides that USF and UK have no chance and have to rely on doctrinal units.
17 Apr 2020, 14:06 PM
#187
avatar of Acidfreak

Posts: 281

tbh i wouldnt mind seeing them have 6 men but with no retreat.
17 Apr 2020, 14:08 PM
#188
avatar of OrangePest

Posts: 570 | Subs: 1

They're fine as is, arguably worse because of worse range, just like any AT wall it will make you scream the moment you run into two of em
17 Apr 2020, 15:34 PM
#189
avatar of RepoRogue

Posts: 19



And like I said, none of those stats matter. Can u read? I said "don't get technical with me." The only stat that matters is TIME TO KILL. Put any stock allied medium in the range of a pak and a raketen. I dare you to tell me that the pak will kill the tank faster than the rak.


The Pak will kill the medium tank faster, on average.



That's a shame. What about changing the crew to have a smaller size modifier so they are slightly harder to hit/insta decrew?


Target size is basically irrelevant against AoE damage, which is what the Raketen has a problem with due to clumping. The extra crew member already gives it extra durability against small arms fire.



Are you able to fix the bug where you cant allow the Rak to move when cloaked (ie have it decloak, move, recloak) like camo'd ZIS/Paks can?


That's not a bug, that is working as intended. Take a look at the patch notes where the Raketen got reworked. Moving while cloaked was deemed too powerful for a unit of its cost and relative safety due to retreat.
17 Apr 2020, 17:12 PM
#190
avatar of Flyingsmonster

Posts: 155

If retreat is removed, we need to at least have an option to reverse it like other AT guns so that it doesn't have to turn around every time you need to move it back.
17 Apr 2020, 17:47 PM
#191
avatar of achpawel

Posts: 1351

Rak is too cheap, not too good.
17 Apr 2020, 18:25 PM
#192
avatar of Grumpy

Posts: 1958



Yeah I've seen this before too but its still taking 2-3 seconds to fire from the start of setup to the shot

Should be said that the 57 has the widest cone too. So when a bug like that occurs it looks extra weird


It happens regularly on fausts. The faust looks like a guided missle and will track through smoke, even if the target pops smoke before the faust animation finishes. I think this has been the case for a long time and not really affected by the change in speed.
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Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Today, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Today, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM

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