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#USFOP on Minsk

by Cruzz 10th November 2017, 01:14 AM
Minsk Pocket (4)
Minsk Pocket
  • [00:00:12] cruzz: atleast I have the sane side of the map this time
  • [00:00:35] Fortune: why there's a house next to this cutoff
  • [00:00:38] Fortune: I will never understand
  • [00:00:47] cruzz: the cutoffs are also way farther on that side
  • [00:00:59] cruzz: Because garden north
  • [00:01:07] Fortune: yeah top always sucks somehow
  • [00:02:58] Fortune: that toiletcar caught me by surprise
  • [00:09:32] Fortune: apparently you can't block this door
  • [00:09:47] cruzz: Might just be the position of the wire
  • [00:09:51] Fortune: I put 3
  • [00:10:19] cruzz: Only the first one matters, it either blocks or doesn't
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Patch: 3.0.0.21748
Duration: 00:48:52
10 Nov 2017, 01:14 AM
#1
avatar of Cruzz

Posts: 1221 | Subs: 41

Everything about this faction is simply too powerful.
10 Nov 2017, 17:12 PM
#2
avatar of VonIvan

Posts: 2487 | Subs: 21

This is what I should have done with Pershing.

Shermans > Jacksons :foreveralone:

Teching to Major confirmed OP
10 Nov 2017, 18:18 PM
#3
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
Why 2Suomi boys talk in english NotLikeThis
Report to Dane this repley to proof his words.
11 Nov 2017, 01:06 AM
#4
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

It's the map, the cutoffs on the north side make it ridiculously hard for axis to hold vs brits of usf.
11 Nov 2017, 10:03 AM
#5
avatar of Cruzz

Posts: 1221 | Subs: 41

jump backJump back to quoted post11 Nov 2017, 01:06 AMTobis
It's the map, the cutoffs on the north side make it ridiculously hard for axis to hold vs brits of usf.


If you think OKW has it hard, wait until you see how USF does on that map against OKW from the south.

Sturms and first kubel go right side to camp the house cutoffs, second kubel goes to left cutoff, and gg right there without mechanized. WC51 can't actually do anything against the sturms in house so they have to drive over to the left side, so knowing that just listen to the engine sound and get your kubel out of there if you hear it while sending all your volks to the left. Once luchs comes out it's game over even against mechanized so all you need to do is not completely fuck up against the wc51 for a few minutes.
11 Nov 2017, 11:30 AM
#6
avatar of Finndeed
Strategist Badge

Posts: 612 | Subs: 1

I have this map on perma-veto, and i think it should be removed from the 1v1 pool.
11 Nov 2017, 11:31 AM
#7
avatar of __deleted__

Posts: 4314 | Subs: 7

I have this map on perma-veto, and i think it should be removed from the 1v1 pool.


I think it should be REMOVED from all gamemodes :D
11 Nov 2017, 11:50 AM
#8
avatar of aerafield

Posts: 3044 | Subs: 3



I think it should be REMOVED from all gamemodes :D


Yes even in 2v2 it's very annoying, especially as allies. It is very hard to end the match quickly because each side has a VP and the fuel point very close to the base. Axis just need to sit and wait until they have heavies out. And JP4, OKW Panther, Elefant or JT are ridiculous on this map because flanking is a joke here.

The middle flanking path left and right is so easy to defend, means you must flank from north / south VP's direction, and that path is long to drive and ends in a stupid bottleneck. You must pray your opponent is either blind or slow in his brain for that flanking attack to be successful, otherwise you have a very long retreat path and will lose a lot units cos of that.

Or in other words: a lot of times, minsk pocket is just a stale camp-fest for the middle VP, with a little harassment of the opponents' far VP here and there

+ the northern spawn is disadvantaged

11 Nov 2017, 12:04 PM
#9
avatar of Panzer Poacher

Posts: 166



Yes even in 2v2 it's very annoying, especially as allies. It is very hard to end the match quickly because each side has a VP and the fuel point very close to the base. Axis just need to sit and wait until they have heavies out. And JP4, OKW Panther, Elefant or JT are ridiculous on this map because flanking is a joke here.

The middle flanking path left and right is so easy to defend, means you must flank from north / south VP's direction, and that path is long to drive and ends in a stupid bottleneck. You must pray your opponent is either blind or slow in his brain for that flanking attack to be successful, otherwise you have a very long retreat path and will lose a lot units cos of that.

Or in other words: a lot of times, minsk pocket is just a stale camp-fest for the middle VP, with a little harassment of the opponents' far VP here and there

+ the northern spawn is disadvantaged



Yeah its pretty bad. Though it can be a nightmare for axis too, just because of the opertunities on both flanks to swarm up with tank hordes.
11 Nov 2017, 17:04 PM
#10
avatar of Theodosios
Admin Red  Badge

Posts: 1554 | Subs: 7



Yes even in 2v2 it's very annoying, especially as allies. It is very hard to end the match quickly because each side has a VP and the fuel point very close to the base. Axis just need to sit and wait until they have heavies out. And JP4, OKW Panther, Elefant or JT are ridiculous on this map because flanking is a joke here.

The middle flanking path left and right is so easy to defend, means you must flank from north / south VP's direction, and that path is long to drive and ends in a stupid bottleneck. You must pray your opponent is either blind or slow in his brain for that flanking attack to be successful, otherwise you have a very long retreat path and will lose a lot units cos of that.

Or in other words: a lot of times, minsk pocket is just a stale camp-fest for the middle VP, with a little harassment of the opponents' far VP here and there

+ the northern spawn is disadvantaged



Very true. +1 :guyokay:
12 Nov 2017, 23:04 PM
#11
avatar of Mistah_S

Posts: 851 | Subs: 1

Wait wait wait... is this THE Cruzz from our forums??
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SHOUT IT OUT!

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Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Today, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Today, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Today, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
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Soheil: Coh2 still broken server ?
Last Tuesday, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
Last Monday, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
Last Saturday, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM

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