Best game of my 7 year COH career
- Rogers
- B00gymann
- Smiles Show Happiness
- SvaMp
No chat in this replay.
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Hope you all enjoy!
Shoutcast is up from Tycho and Bawx. THANK YOU GUYS!!!
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I'm not the world's biggest 2v2 fan, but if it's a great game and I can find someone to come along, then I suppose this deserves a cast. And I've found someone to come along! Bawx and I shall cast this.
Oh Meh Gerhd. Tycho and BAWWWWWX.
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Posts: 1210 | Subs: 1
After watching Rogers' live-stream I knew this had to be casted! A ridiculously fun game all in all
Bawx I love you.
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Bawx I love you.
I've missed you too Rogers. I figured it was time to start casting again. Great to see that a lot of casters stuck around.
Also, have i mentioned how insane that game was?
Posts: 1210 | Subs: 1
I've missed you too Rogers. I figured it was time to start casting again. Great to see that a lot of casters stuck around.
Also, have i mentioned how insane that game was?
You better add me on steam, are you playing COH2?
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WP!
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The stuka bombing is unavoidable, there's no smoke alert for soviet side, a mini V1 with 60 seconds cool down LOL
Don't clump any unit up, it takes quite a while to come in, and it does not kill unless direct hit. So if you loose 3 squads because you were not paying attention that is the whole point of the game. Unit awareness. If you hear that sound, and you have ANY units clumped up SPREAD THEM OUT. It is FAR from unavoidable or OP. Know what you're enemy has line of sight on, generally the only place they can drop it is on a main engagement. Do a better job of staggering out you're forces and no problem.
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Don't clump any unit up, it takes quite a while to come in, and it does not kill unless direct hit. So if you loose 3 squads because you were not paying attention that is the whole point of the game. Unit awareness. If you hear that sound, and you have ANY units clumped up SPREAD THEM OUT. It is FAR from unavoidable or OP. Know what you're enemy has line of sight on, generally the only place they can drop it is on a main engagement. Do a better job of staggering out you're forces and no problem.
cool, while the IL-2 bombing run has smoke alert,is this also called asymmetrical balance?
for the stuka bomb, if you hear that sound it's already too late, you'll find that whenever you play soviet, it's avoidable, but it's one-click kill for those units stuck by terrible pathing or those Zis-3 guns, I never lose 3 squads by stuka, cuz I mainly play German in 2v2.
Cheers caster
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Russians, at 25mins~ish you handed the Germans the game because you failed to advance on map control and kick their teeth in when you didn't see anything for 2 to 4 mins. You rushed with tank destroyers instead of sitting back and hitting out the armor.
Germans, you failed to understand that Tier 3 units are usable and Tier 4 are priced that way for a reason, to support Tier 3. The fact that you both slow teched up and at 20 mins where still at Tier 2 should have been game over if the Russians advanced.
CoH1 players, please take note that the tech designs of how the tech levels work is not CoH1 but from DoW2 Ret. This makes it where Teir 1 units are still viable in late game. CoH2 will not be like CoH1 but all the lessons learned from CoH1 thru DoW2.
Russians, mass blobs are not the answer for map control. Two by Two will cover the map.
Yes, the last 7 seconds look bad ass when you don't watch the rest of the game. If you say that this was the best game you have played in 7-years of CoH... Wow... You got lucky the Russians failed to capitalize on the fact you played horrible.
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