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For Turbo - 2v2 with Commrade_General as CBF

by Commrade_General 28th September 2015, 20:59 PM
  • [00:19:37] Apoticarius: gg
  • [00:19:39] Commrade_General: gg
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Patch: 3.0.0.19696
Duration: 00:19:40
28 Sep 2015, 20:59 PM
#1
avatar of Commrade_General

Posts: 28

2v2 on Road to Kharkov

Overview: Interesting game with probably not the best counters to make my way through some tough fights early-game.

Started off ok - pushed my enemy player off the VP and ammo point. Thought I had a decent enough position to help my ally in mid. Turns out I didn't and had to rout all of my forces, losing my mg in the process. From that point forward, it was hard for me to get a strong foothold on my side of the map. The OKW player I was facing had two mgs since he called one in and was able to steal mine after I lost it. For some reason, I thought a sniper would be the best counter since I needed to push those off and the wehr player already mortars. I thought placing my own mortar pit would be very susceptible to an enemy flank and/or the wehr mortar half-track with flame strike.

After I was able to scare off an mg, I noticed that the enemy was starting mass a lot of infantry. But since I was behind in tech and resources, I chose to get a carrier with the WASP upgrade. Somehow, that did the trick and I was able to push their mgs even further off. Again, due to the heavy amount of infantry, I went the commando commander so I could start having some strong AI and also so I could start taking back some map presence. Worked out OK though as I was able to inflict some losses on his side thanks to the commandos going deep (although, I dove too hard and ended up losing the squad).

I finally built a cromwell as I needed to remove the schwerer base where it was deployed. As I began to attack it with my tank and AT gun, a panther rolled around and onto my mine. Wasn't able to destroy it, but thats when they decided to give up. So. Yay!

Some things I think helped me this game:

  • Keeping my cool - Even though I was losing in the beginning, not freaking out really helped keep me calm and prevent loss of further units. As the enemy became overly aggressive, things started to work in my favor.
  • Not doing too many things at once - I did try to do too many things at once in the beginning, trying to help my ally in mid. But after I realized how poor of a choice that was, I just focused on my side of the map. This actually made my ally somewhat mad as he requested help on his side during a lot of the early game fights. However, in attempt to stay calm and not spread myself thin, I chose not to. This ended up working in our favor though as I was able to eventually face the enemy on my side, even pushing him off his own fuel point.
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Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM

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