Login

russian armor

Price vs Jesulin (observed)

by rush 6th September 2015, 22:53 PM
  • U.S. Forces flag IIPLIICaptainSPrice
Angoville (2)
Angoville
  • Ostheer flag Jesulin

No chat in this replay.

Honor
Honor it
6
Chat
Show Chat
Patch: 3.0.0.19545
Duration: 00:49:18
6 Sep 2015, 22:53 PM
#1
avatar of rush

Posts: 341

first time i see Jesulin losing,not the first time i see price bobbing though :jk: .
I apologize before hand to jesulin for uploading this replay, i know i have no right but this game was really interesting to watch.
GG WP to both players
6 Sep 2015, 23:25 PM
#2
avatar of BartonPL

Posts: 2807 | Subs: 6

this last minute was just lulz :snfBarton:
6 Sep 2015, 23:30 PM
#3
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

There is no need to apologise, rush:)

Most, if not all of the top players, will go to Custom games with their trusted sparring partners shortly and neither you, nor I, will see them before the tourney. :)

7 Sep 2015, 03:15 AM
#4
avatar of VonIvan

Posts: 2487 | Subs: 21

There is no need to apologise, rush:)

Most, if not all of the top players, will go to Custom games with their trusted sparring partners shortly and neither you, nor I, will see them before the tourney. :)


Not all :snfPeter:
7 Sep 2015, 07:34 AM
#5
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1

I hope Relic will take action against people who use exploits some day.
7 Sep 2015, 09:13 AM
#6
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

I hope Relic will take action against people who use exploits some day.


I'd rather see them fix them. Why shoot the messenger?

Which "exploit" are you referring to?
7 Sep 2015, 10:19 AM
#7
7 Sep 2015, 10:39 AM
#8
avatar of jesulin
Donator 11

Posts: 590 | Subs: 10

Well played Price :p
7 Sep 2015, 11:45 AM
#9
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1


I'd rather see them fix them. Why shoot the messenger?


I agree, fixing such exploits would be great and it should be a top priority. There are exploits in the game but until this time Relic does not seem to be motivated to fix them. For what ever reason.

About the 'Why shoot the messenger' thing, i would never do this. Reporting issues is the first step if you want to solve them. The point is, Price isn´t exactly a 'messenger'. He builds howle strategie around such exploits and he uses them excessive. And this is something Relic should take a look at general speaking and especially as long as they are not able to fix this exploits.



Which "exploit" are you referring to?


Watch Price´s popcap. Normally you have 100 popcap available, regardless of the fraction. As US Forces you can exploit the abandoned vehicle mechanic to build up an army worth much more then 100 popcap. That's obviously unfair play and that's what Price did in this game.
7 Sep 2015, 11:57 AM
#10
7 Sep 2015, 14:51 PM
#11
7 Sep 2015, 15:56 PM
#12
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

You actually have a problem with a USF player trying get anything he can out of a lategame? I sure don't. IMO with how it stands now (no heavies for USF), the "extended popcap" is a feature not an exploit.
7 Sep 2015, 17:15 PM
#13
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1

You actually have a problem with a USF player trying get anything he can out of a lategame? I sure don't. IMO with how it stands now (no heavies for USF), the "extended popcap" is a feature not an exploit.


Any player should try to get anything out of any game phase. That's part of a competitive play style.

There is a restriction, tough. All kind of unfair play is never an option and using game mechanics in an unintended is unfair play. The weaker late game is part of the US faction design. Its something a player has to deal with. This is a disadvantage that is compensated by a stronger early and mid game. In case such a desgin dessicsion leads to game breaking balance issues, something i fail to see by the way, then it´s up to Relic to alter this design.

To be honest i am a bit shocked about your opinion. Do you remember about the On Me exploit and how CoH2.org reacted to people using this in exploit in their stream? Thats the reaction i was expecting.
7 Sep 2015, 21:32 PM
#14
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

I don't think this popcap thing even remotely compares to the On Me exploit. Not even remotely! People have been expanding the USF popcap since launch and nobody is up in arms about it (I guess you are the exception). As soon as the On me thing was discovered, everybody agreed it was an exploit that required an immediate hotfix.
7 Sep 2015, 21:58 PM
#15
avatar of wuff

Posts: 1534 | Subs: 1

It would nice to know if this is by design or not (I doubt it) but you never know.
8 Sep 2015, 12:09 PM
#16
avatar of rush

Posts: 341

Someone please watch and comment on this game
Jesulin vs Price COSPLAY
http://www.coh2.org/replay/39828/need-feedback-on-this-game
8 Sep 2015, 14:40 PM
#17
avatar of cr4wler

Posts: 1164

I don't think this popcap thing even remotely compares to the On Me exploit. Not even remotely! People have been expanded the USF popcap since launch and nobody is up in arms about it (I guess you are the exception). As soon as the On me thing was discovered, everybody agreed it was an exploit that required an immediate hotfix.


while the impact might not be as severe, mechanically its the same kind of exploit. and a fix in either direction would be pretty easy: USF is supposed to have that many units? lower popcap on some of them then. they're not supposed to have that many units? make the crew take up as much popcap as the vehicle (might still be exploitable by suiciding the crew and recrewing the vehicle with "cheaper" units, popcap wise. unsure on the exact inner workings of this, but i suspect that this is the reason there haven't been any changes made to this).
8 Sep 2015, 15:21 PM
#18
avatar of SturmTigerTrafalgar

Posts: 160

This popcap exploit isnt the only prolem.
The other problem is, if u leave the vehicle, it will increase your manpower upkeep to this point before u even built that Vehicle.
As example the priest. You can fire with her and leave the vehicle for better MP upkeep and after that just wait till the priest can fire again.
another example if u build a Jackson Tank and ur opponent has no Tanks, the Jackson would be useless at this time. So ill drive him in my base and leave it to get my MP upkeep back.
8 Sep 2015, 19:02 PM
#19
avatar of Swift

Posts: 2723 | Subs: 1

I frequently exploit the game whenever the opportunity presents itself. Sorry but sounds like you lot are at a disadvantage being honourable. :]
14 Sep 2015, 07:41 AM
#20
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

Haven't Relic gone on record as having said that this is a feature not a bug and that they don't intend to fix it?
0 user is browsing this thread:

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

509 users are online: 509 guests
0 post in the last 24h
12 posts in the last week
24 posts in the last month
Registered members: 49852
Welcome our newest member, vn88company
Most online: 2043 users on 29 Oct 2023, 01:04 AM