Seriously, this is way too broken
by
Thunderhun
16th July 2014, 22:29 PM
- [00:00:12] Thunderhun:
- [00:00:13] Thunderhun:
- [00:00:17] WewE:
- [00:10:06] Thunderhun:
- [00:12:47] Thunderhun:
- [00:12:52] Thunderhun:
16 Jul 2014, 22:29 PM
#1

Posts: 1617
This is getting out of control. How the hell do you counter this damn thing? It kills everything, it seems OKW CANNOT counter this shit.
16 Jul 2014, 22:37 PM
#2

Posts: 2693 | Subs: 1
Oh my god I Looooovee the show chat function!
16 Jul 2014, 23:33 PM
#3

Posts: 1048
Permanently BannedYou need to keep Pumas at range, not run them straight up into the AA otherwise this can happen. IMO the STUART needs a slight AT Buff and the AA a slight AT Nerf, this way CAPT first is a viable counter to Puma first. Right now the AA does well enough effectively making the Stuart worthless.
16 Jul 2014, 23:42 PM
#4

Posts: 1617
You need to keep Pumas at range, not run them straight up into the AA otherwise this can happen. IMO the STUART needs a slight AT Buff and the AA a slight AT Nerf, this way CAPT first is a viable counter to Puma first. Right now the AA does well enough effectively making the Stuart worthless.
If I keep it at range, I give it a huge chance to escape, especially in these situations and I saw how much my Puma can miss.
16 Jul 2014, 23:54 PM
#5



Posts: 1970 | Subs: 5
If I keep it at range, I give it a huge chance to escape, especially in these situations and I saw how much my Puma can miss.
You had incredibly ample opportunity to kill it with your first puma, but you danced around in the middle instead of rushing his base and closing the deal. He had nothing to defend against you.
17 Jul 2014, 00:52 AM
#6

Posts: 1048
Permanently Banned
You had incredibly ample opportunity to kill it with your first puma, but you danced around in the middle instead of rushing his base and closing the deal. He had nothing to defend against you.
This is a good point (but kind of in hindsight). In general, if you do NOT see ZOOKS on his squads, you can chase it down and kill it. Once the AA is moving, PUMA wins as AA must be stationary to hurt puma.
17 Jul 2014, 01:37 AM
#7

Posts: 475
Yea man, games are like this. No reason to let the AA off the hook to heal. The US has shit base defenses unlike OKW.
This was one of those times that wasn't the Puma's fault. Yes, you did rush the AA and I myself though the Puma was the counter to early AA but I guess the Puma cannot take direct hits like that. I had no idea.
But yes.....you had actually won the game. Then in a matter of 1 min, lost the game. Had u hit the base...game was over. That's why the only rage was meant for pure luck and no one's skill or even relic. You had the game won.
This was one of those times that wasn't the Puma's fault. Yes, you did rush the AA and I myself though the Puma was the counter to early AA but I guess the Puma cannot take direct hits like that. I had no idea.
But yes.....you had actually won the game. Then in a matter of 1 min, lost the game. Had u hit the base...game was over. That's why the only rage was meant for pure luck and no one's skill or even relic. You had the game won.
17 Jul 2014, 09:10 AM
#8

Posts: 197
ahahaha, the chat! xD
18 Jul 2014, 00:26 AM
#9

Posts: 37












































































































































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