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russian armor

Balance Patch & Semoskiy Winter go Live

11 Sep 2013, 10:33 AM
#2
avatar of AmiPolizeiFunk
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Thank you so much, Relic, for rushing this out in time for the Semoskiy 1v1 Tournament. We really appreciate it! Can't wait for the weekend. :wub:
11 Sep 2013, 13:56 PM
#3
avatar of computerheat
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Posts: 2838 | Subs: 3

Oh noes, I spelled "Piero" wrong. Sorry :blush:
11 Sep 2013, 17:30 PM
#4
avatar of Umbert

Posts: 119

Good changes! Nice screenshots.

Why is the Brummbär still so expensive? Would everybody spam it otherwise? Is there a hidden ability? It is a mobile artillery, isn't it? It shoots a big shell a lot of people die, the rest retreat. Or is its crew shock ability so good it is essential in fending off SU-85s and IS-2s?
11 Sep 2013, 20:13 PM
#5
avatar of PHO3N1X

Posts: 13

What is "Demolition Charge" ?
11 Sep 2013, 22:06 PM
#6
avatar of Umbert

Posts: 119

jump backJump back to quoted post11 Sep 2013, 20:13 PMPHO3N1X
What is "Demolition Charge" ?


The explosives Russian Engineers can plant. 50 munitions IIRC and it can be triggerd by clicking on it. Effective against almost everything from infantry to tanks and buildings.
12 Sep 2013, 01:17 AM
#7
avatar of ICEcube3838

Posts: 9

Love it I'm really happy that relic listens to what people say closely and actually addresses it. :)
12 Sep 2013, 09:54 AM
#8
avatar of SturmTigerVorgo

Posts: 307

Thanks Relic !!
12 Sep 2013, 11:07 AM
#9
avatar of Spanky
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Posts: 1820 | Subs: 2

jump backJump back to quoted post11 Sep 2013, 22:06 PMUmbert


The explosives Russian Engineers can plant. 50 munitions IIRC and it can be triggerd by clicking on it. Effective against almost everything from infantry to tanks and buildings.


It costs 90 muni.
12 Sep 2013, 12:16 PM
#10
avatar of TimeKilla

Posts: 60

Thanks will play some tonight!
12 Sep 2013, 12:56 PM
#11
avatar of computerheat
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Posts: 2838 | Subs: 3

I am really liking the changes. The MG42 doesn't feel quite so crazy OP anymore. Before, I just felt lazy when I made more than one :p And the Tiger still wrecks shit, so I'm a happy camper at the moment.
12 Sep 2013, 23:23 PM
#12
avatar of Umbert

Posts: 119

jump backJump back to quoted post12 Sep 2013, 11:07 AMSpanky


It costs 90 muni.


Thanks for the correction, this surely warrants its destructive powers.
13 Sep 2013, 03:29 AM
#13
avatar of warfish

Posts: 41

Probably a stupid question, but still. Grenadier rifle near cool down 0.5 to 0.3 means grens will shoot faster at near distance? Are they gonna shoot faster by exactly that modifier, i.e. 40% faster or are there any other variables in equation besides cool down?
15 Sep 2013, 00:20 AM
#14
avatar of FaHu
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Benefactor 347

Posts: 470 | Subs: 1

germans aren´t playable anymore, game is broke now.
15 Sep 2013, 22:46 PM
#15
avatar of AmiPolizeiFunk
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Patrion 15

Posts: 16697 | Subs: 12

jump backJump back to quoted post15 Sep 2013, 00:20 AMFaHu
germans aren´t playable anymore, game is broke now.


Nonsense. From the tourney games that I obs'ed, balance is the best it's ever been.
16 Sep 2013, 11:03 AM
#16
avatar of PHO3N1X

Posts: 13

I heartily agree with Ami.
Btw tourney was nice.
17 Sep 2013, 16:41 PM
#17
avatar of FaHu
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Benefactor 347

Posts: 470 | Subs: 1

NO, patch destroy balance, germans P4 can´t beat a t34?, What in hell?, 3x P4 can´t beat a SU85, really. you lose as german through 1 molotov 2 units? sense. germans Tanks get through 1-2 soviet panzergrenades complete disable and aren´t moveable in 80 % of all time, thats really balance, tell me, why i lose every match after this patch with germans, just broke. nothing against the mg42, this changes were good, but really, why soviets mg are now direct supresse, again, where is the sense
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