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GCS Retrospective

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Grand Championship Series was the first of its type - it was the first tournament to attempt to make Company of Heroes into a living breathing e-sports spectacle.

For the most part it was a huge success, something for this community to be proud of and to be looked back on fondly. On the other hand there were challenges and lessons learnt.

What is for certain is it made the community feel alive and passionate and gave the players the burning desire to compete at their highest level and achieve their full potential.

(Author note: sorry it's been so long since the tournament finished 7 months ago - but it's always fun to look back.)

The best way to reacquaint yourselves with the tournament as a whole is to have a quick browse of this playlist.

It tells an epic tale from humble beginnings with a Kickstarter expecting £1,400 and a small internet tournament, to a dramatic finale with this awesome picture forever etched into our minds:



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Player interviews



Firstly let us talk to six of the most notable players and catch up with them to discuss their thoughts about the events.

DEDE Luvnest (1st place)


PTPT DevM (2nd Place)


amisamis VonIvan (3rd Place)


britsbrits HelpingHans (4th place)


NLNL Hooligan486 (best newcomer)


DKDK Aimstrong (his opponent)


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Lessons for the future



Again immensely proud of everything we accomplished, forever thankful for the funds and trust placed into the project. However if ever we were to approach something so big in the future in my opinion these are the main areas we could improve upon:

1) Secure a venue and prepare far in advance to guarantee production and player equipment quality. Miscommunication with venue holders affected live event.

2) Make tournament rules more specific and expansive, to protect against situations such as bug-splats.

3) Have more referees to ensure impartiality and to separate casters from authority.

4) Save money by planning far in advance and networking with community.

5) Have a larger and more involved team to spread work load.

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Budget report



I'd like to present the event's financial budget of how the money was spent to show transparency. This was always available on request to anyone that asked but after GCS finished I was burnt out and not in the mood to write articles such as this one.

In short every single penny was spent on the tournament in one way or another.

Here is a condensed version of the budget, but for the full version with notes this can be seen here.

All figures in £.

REVENUE
  • Total funds from Kickstarter: 5,478 (original - fees)
  • Money from Relic/ SEGA: 1,000
  • Money from paypal donations after kickstarter: 447
  • Total funds: 6,924

EXPENSES
  • Cash Prizepool: 2,950 (42%)
  • Live event costs: 1,340 (19%)
  • Player travel and accommodation: 1,085 (16%)
  • Casters PC upgrades: 800 (12%)
  • Benefactor/ Community rewards: 534 (8%)
  • Stream Expenses: (Battleplanner and video assets) 260 (4%)
  • Total expenses: 6,968

BUDGET REMAINING
  • Original overspend (loss): -44
  • ESL Rebate after request: 200
  • Carried forward to future projects: 156


Again I'd like to reiterate my thanks for funding GCS. If ever in the future a similar situation arised - ways would be found to be more efficient due to better experience and thrift.


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The Future..?





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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM

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