https://community.companyofheroes.com/discussion/comment/270049#Comment_270049
Rules update, will have someone edit this in. For now here is the link.
CoH2 2v2 Map-Making Contest
13 Jul 2017, 20:43 PM
#22
Posts: 1467 | Subs: 4
14 Jul 2017, 08:37 AM
#23
Posts: 420
"Hidden" LUL. This has been the standard RULE since Vcoh. So you are talking almost a decade and it was the same in the last contest as well.
You are obviously not aware that there are perhaps mapmakers, who are participating for the first time? *rolleyes*
Yah, should I also say don't submit old maps that have been on the workshop already? Cause that's also a thing.
THIS IS CLEARLY WRITTEN IN THE RULES.
Now another question. A map like Lienne Forest, which uses urban Buildings and is covered 1/4 by an urban area but 3/4 is rural/forest. Is it considered urban or rural?
14 Jul 2017, 12:41 PM
#24
19
Posts: 1295 | Subs: 1
Yah, should I also say don't submit old maps that have been on the workshop already? Cause that's also a thing.
I will be submitting Alsace Moselle, which has been in the workshop for some time, it was incomplete at the time but it is nearing completion.
20 Jul 2017, 21:56 PM
#27
Posts: 1
Editing scenario properties and adding map name and description on the loading screen is prohibited or not ?
Edit: Tried to mail the map to mapcontest@relic.com it fails. Sega.co.uk mails me back like 'Can't be delivered.''. Anyone knows what's going on with it?
Edit: Tried to mail the map to mapcontest@relic.com it fails. Sega.co.uk mails me back like 'Can't be delivered.''. Anyone knows what's going on with it?
21 Jul 2017, 11:01 AM
#28
Posts: 1467 | Subs: 4
Editing scenario properties and adding map name and description on the loading screen is prohibited or not ?
Edit: Tried to mail the map to mapcontest@relic.com it fails. Sega.co.uk mails me back like 'Can't be delivered.''. Anyone knows what's going on with it?
Map name, description should be fine as far as I can tell. As long as it doesn't have the map submitters ID in it.
The email however should work, I'll send a message over and see what is going on.
24 Jul 2017, 08:20 AM
#29
Posts: 3032 | Subs: 3
I will be submitting Alsace Moselle, which has been in the workshop for some time, it was incomplete at the time but it is nearing completion.
Ah the good old Alsace Moselle, reminds me of vCoH 2v2 action. Good memories
29 Jul 2017, 15:21 PM
#30
Posts: 2742
It's still not clear in the rules. Like "You are only allowed to use buildings of one of these categories (Ardennes urban, Ardennes rural, Normandy industrial... etc).
Are there more hidden rules one needs to know?
The answer is yes.
I think you also can't use weather effects like falling rain or snow.
You can't use more than one 'water source' as well. Only one body of water, more than 1 and you get disqualified due to the same reasons as using buildings from different paths.
Or maybe not disqualified, but penalized.
29 Jul 2017, 15:43 PM
#31
Posts: 420
Kyle said using different building tilesets is okay if it doesn't affect performance and looks natural.
I don't think 2-3 water sources should be an issue. There have been several community maps in the past with more than 1, which also were added to automatch.
You can't use more than one 'water source' as well. .
I don't think 2-3 water sources should be an issue. There have been several community maps in the past with more than 1, which also were added to automatch.
31 Jul 2017, 12:49 PM
#32
Posts: 278 | Subs: 1
Okay. Email send ^^ Cant wait for the contest!
6 Nov 2017, 18:40 PM
#34
Posts: 1138 | Subs: 2
Community Vote (10 pts)
The community as a whole will be able to vote on their favorite maps.
Where? 0.o
This is another british colonial "smart and bold" move to have the only select few vote, so you can win the useless first prize for yourself, because you need that type of memory now? WTF is this sh!t again?
You can vote here.
More on the procedure can be found here.
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