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Relic releases Langreskaya, balance patch

29 Jul 2013, 18:26 PM
#2
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Balance dev Peter Qumsieh & others will be streaming Langreskaya in a few moments! Check our Relic's new twitch.tv channel: http://www.twitch.tv/relicentertainment
29 Jul 2013, 18:34 PM
#3
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

29 Jul 2013, 18:35 PM
#4
avatar of GeneralHell
Honorary Member Badge

Posts: 1560 | Subs: 1

Fixed 1 frame delay between user input and unit movement

FINALLY

Good patch Relic! Now let's get those leaderboards in the game! :wub:
29 Jul 2013, 18:37 PM
#5
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

when you say 1 frame do you mean 17ms in regards to 60fps or 33ms in regards to 30fps?
29 Jul 2013, 18:50 PM
#6
avatar of Pepsi

Posts: 622 | Subs: 1

29 Jul 2013, 18:56 PM
#7
avatar of Konamacona

Posts: 19

Thank you so much Relic!!
29 Jul 2013, 19:00 PM
#8
avatar of peruci

Posts: 217

Thanks for Langres <444>3
29 Jul 2013, 19:03 PM
#9
avatar of wayward516

Posts: 229

Anyone have any initial opinion on the changes to Strafe and the Opel Blitz? I am interested in veteran player analysis/guesses. I have no clear sense as to whether they're enough/good changes. Sounds like Strafe does less damage, but lasts longer?
29 Jul 2013, 19:04 PM
#10
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

Less scatter is good right? so they actually buffed the t-70?
29 Jul 2013, 19:06 PM
#11
avatar of Konamacona

Posts: 19

Hardly noticeable tbh Saran.
29 Jul 2013, 19:09 PM
#12
avatar of mephswall

Posts: 21

The new map look like LANGRES from coh1, i think and no t70 is not buff.

But t34/76 is not buffed so more su-85......
29 Jul 2013, 19:16 PM
#13
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

The new map look like LANGRES from coh1


its LANGRES from coh1....read the map name :P
29 Jul 2013, 19:17 PM
#14
avatar of Evilo4ek

Posts: 5

is not enough in my opinion

relic! Add the Soviet bunker and remove the current recruits leaving only the penal company! When statistics Win - Loss!? When will chat countries?? when will top 1 on 1 and 2 on 2! Add the bunker doctors (bring injured)
29 Jul 2013, 19:17 PM
#15
avatar of Cyridius

Posts: 627

I'll come back next patch. Only real good changes was the map and the input delay fix. Not happy.
29 Jul 2013, 19:17 PM
#16
avatar of Spanky
Senior Strategist Badge

Posts: 1820 | Subs: 2

any news on the leaderboard?
29 Jul 2013, 19:20 PM
#17
avatar of ROCCAwarMACHINE

Posts: 92

so still no flanking bonuses ?
you will still flank mg and the opponent will just reposition, and suppres you, not to meantion instant suppression bulettin which is redicolus... ?

conscript should have better accuracy when they are moving imo...
29 Jul 2013, 19:32 PM
#18
avatar of sluzbenik

Posts: 879

BEAUTIFUL!

The only thing I have to say really is that maybe the Maxim can go back to its previous stats. As I said over and over the real problem was MGs firing while pinned and being able to setup...Now that they will just stop doing anything really, no one will try that!

It's a whole new game again, and Langreskaya looks like a great addition...Now do winter Semois and I will die a happy man.


29 Jul 2013, 19:32 PM
#19
avatar of Evilo4ek

Posts: 5

why grenadiers can upgrade to 42 mg.
I do not what the recruits no weapons without the doctrine
Do not you think that recruits weaker


T-34 is weaker T4 though they have the same gun 76mm and 75mm! where is the balance?

add anti-tank barriers
29 Jul 2013, 19:44 PM
#20
avatar of Blovski

Posts: 480

The changes that are there almost all seem good. No need to comment on the . Hopefully if they're not pushing through a map and more QA-intensive stuff they can fiddle with some smaller numbers patches. Very curious as to how big an effect the scatter values will have. Most of them seem fine, the Brummbar and Ostwind ones in particular seem like a good rebalancing (though a buff to the T-70's already good accuracy doesn't really seem right) but that looks like a biggish nerf to the P-IV's not especially stellar anti-infantry power (I mean, it's OK, but I've never seen that as a problem). The SU85's very low scatter seems unchanged.

While I get the desirability of a 1cp call-in, is there much use for a 1CP arty officer? (I'm imagining he could actually do quite well with a gren-spam start).
29 Jul 2013, 20:15 PM
#21
avatar of tacticthomas

Posts: 45

Thanks Relic for the removal of all has been annoyances, changes seems great. And for adding good old Langres map Ostfront style! :)

GJ
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