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Make War Not Love - Round 2

13 Feb 2015, 16:15 PM
#42
avatar of Mirage357

Posts: 341

As of now CoH2 to is up by 4-3 a great comeback from that start which saw us go down 0-3 in the opening rounds.
13 Feb 2015, 17:45 PM
#43
avatar of LCH98

Posts: 5

jump backJump back to quoted post11 Feb 2015, 17:13 PMnee
lol i like how USF have no heavy unit still so they left out that portion.

Anyways, the only reason I'd play CoH2 to any meaningful extent would be because ROme2 is total shit. And that's remarkable.



Well there you have it people: Relic are indeed Axis fanbois!


If they were Axis fanboys they wouldn't have fucked up the Ostheer infantry skins to the current extent. Which is still not solved by "mods" as you can't modify/add skins.
13 Feb 2015, 20:58 PM
#44
avatar of momo4sho
Senior Caster Badge
Donator 22

Posts: 466 | Subs: 1

How are we currently -30% in round 9?

(12k on coh2, 27k on rome total war!!!)
14 Feb 2015, 03:29 AM
#45
avatar of Mortar
Donator 22

Posts: 559

So, assuming COH2 wins, do we just need to participate in a multi battle to get the (potential) DLC?

14 Feb 2015, 20:42 PM
#46
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Special events are great. Skins as prizes are great. But telling me to "just play more games" as a way to take part in the event is not so great. It would be nice if the event planners gave us as players a more engaging way to interact, like a special unranked game mode, or an individual player points collection that could unlock tiers and rewards. Something to think about.
14 Feb 2015, 20:45 PM
#47
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

Special events are great. Skins as prizes are great. But telling me to "just play more games" as a way to take part in the event is not so great. It would be nice if the event planners gave us as players a more engaging way to interact, like a special unranked game mode, or an individual player points collection that could unlock tiers and rewards. Something to think about.


+1 :)
14 Feb 2015, 23:35 PM
#48
avatar of LCH98

Posts: 5

How are we currently -30% in round 9?

(12k on coh2, 27k on rome total war!!!)


Honestly, RTW2, or any TW game for that matter, makes every battle you play feel important. If you win/lose it'll have consequences for your empire, which isn't really the case in CoH2. They did try it with Ardennes Offensive, which worked beatifully, too bad they ask such a high price for it. It would be a nice feature to include in multiplayer. (In a way similar to Heroes&Generals' online play with Assault Groups)

But as usual, they missed the oppertunity, as many times before. I've already lost the hope that one day Panzer III's and T-26's (or other early-war tanks for that matter) will be playable (as some wreck versions are actually in-game) I'm even starting to lose hope that they'll allow modabilty to that degree in the forseeable future.
15 Feb 2015, 12:11 PM
#49
avatar of MrSir

Posts: 33

That skin looks sick.
15 Feb 2015, 18:36 PM
#50
avatar of niutudis

Posts: 276

We won !!

...and now ?
15 Feb 2015, 22:02 PM
#51
avatar of FaHu
Referee Badge
Benefactor 347

Posts: 470 | Subs: 1

gifts for all CoH2 players :O and just a begin for maybe a bigger community :D
16 Feb 2015, 06:53 AM
#52
avatar of JohnnyB

Posts: 2396 | Subs: 1

jump backJump back to quoted post15 Feb 2015, 12:11 PMMrSir
That skin looks sick.


Yes, it does. I'm not a serial killer thank you.
17 Feb 2015, 12:57 PM
#53
avatar of Kjarmik

Posts: 36

jump backJump back to quoted post15 Feb 2015, 12:11 PMMrSir
That skin looks sick.

Why waste ammo on romans when you can just run them over?
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