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Red Ball Express: Redux

14 Jan 2015, 06:54 AM
#2
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

+1. this map is light years ahead of some automatch maps.
14 Jan 2015, 07:32 AM
#3
avatar of KyleAkira

Posts: 410

Red ball express was my favourite map in Coh1.

Will they implement in the automatch system?

14 Jan 2015, 07:42 AM
#4
avatar of slother

Posts: 145

I loved the vanilla one, but i fear this one might end with ISU-Elefant-JagTiger spamerino :(
14 Jan 2015, 07:53 AM
#5
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

I like maps that are designed for a specific gamemode. I've never been a fan of these hybrid maps. Nice to see a good new 3v3 map as COH2 lacks good maps in that gamemode.
14 Jan 2015, 11:08 AM
#6
avatar of Lazarraga
Donator 11

Posts: 204

+1 Nice to have it back
14 Jan 2015, 13:31 PM
#7
avatar of tiburon680

Posts: 130

Red ball express was my favourite map in Coh1.


Me too mate ^^
14 Jan 2015, 16:09 PM
#8
avatar of James Hale

Posts: 574

Overrated, just like their joke of a clan.
14 Jan 2015, 16:21 PM
#9
avatar of Icemanjoker

Posts: 52

Played it a couple of times now and it is better than any 3v3 automatch map by far. Would be cool to see it in the automatch rotation.
Also nice article Festive!

Overrated, just like their joke of a clan.


Explain
14 Jan 2015, 16:27 PM
#10
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

he is just contrarian like always.

Nice work but im a bit disappointed the biggest attention a custom map gets in ages is a remake
14 Jan 2015, 16:34 PM
#11
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Staff members write newsposts.

Do you see where I'm going with this, Sarantini?
14 Jan 2015, 16:34 PM
#12
avatar of Zupadupadude

Posts: 618

Overrated, just like their joke of a clan.


+1
14 Jan 2015, 16:59 PM
#13
avatar of Icemanjoker

Posts: 52

14 Jan 2015, 17:52 PM
#14
avatar of FestiveLongJohns
Patrion 15

Posts: 1157 | Subs: 2

he is just contrarian like always.

Nice work but im a bit disappointed the biggest attention a custom map gets in ages is a remake


The eastern front map pack and monobacons frigid map pack both received similar portal pieces. Honestly, the eastern front map pack features some of my favorite 2v2 maps.
14 Jan 2015, 20:17 PM
#15
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181



The eastern front map pack and monobacons frigid map pack both received similar portal pieces. Honestly, the eastern front map pack features some of my favorite 2v2 maps.

I'm not talking about the news posts (which I think are great) nor about the mapmakers but about the players. I know from experience and from others its very hard to get people to playtest and garner interest for the custom map, so I guess I got a bit salty from seeing all those people commenting on the thread.
I meant no disrespect in fact its the only 3v3 map i fondly remember form vcoh
14 Jan 2015, 20:44 PM
#16
avatar of gunther09
Donator 22

Posts: 538

thank you for bringing it back! It always was my favorite 3v3!
14 Jan 2015, 21:05 PM
#17
avatar of DanielD

Posts: 783 | Subs: 3

If this makes it into rotation I think I'll play CoH 2 again. Red Ball ruled.
Vez
15 Jan 2015, 00:03 AM
#18
avatar of Vez

Posts: 141

Really nice map! And thanks for the article!
15 Jan 2015, 08:21 AM
#19
avatar of peruci

Posts: 217

Red Ball = fav 3v3 map by far!

I hope it will be as good as in vcoh :)
15 Jan 2015, 13:32 PM
#20
avatar of Senseo1990

Posts: 317

Thanks to everyone involved for making this happen. Very cool newspost FestiveLongJohns!

Im glad to see that people like the map. Still, if there is anything that in your opinion needs to get fixed dont hesitate to send Zupadupadude or me a message.
21 Jan 2015, 15:30 PM
#21
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

i think the heights of trees in the forest area are just too high. the forest to me feels so tight but i know that it has a lot of room to maneuver. with default camera angle, the impassable tree groups feel too imposing.
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