Mobile Defence Guide
Posts: 2635 | Subs: 4
Permanently BannedPosts: 4785 | Subs: 3
Posts: 10665 | Subs: 9
Posts: 101
Posts: 1554 | Subs: 7
Special thanks to Sarantini (provided useful information to be added to the guide and summary of the build order picture), FichtenMoped and van Voort (edited and tweaked the guide appropriately and van Voort portalized it) and TM.Dutchy (created excellent highlight image ).
Furthermore, Strummingbird gave me a nice hint.
Posts: 2885
Posts: 1702
Posts: 1534 | Subs: 1
Posts: 3052 | Subs: 15
the German was a nice touch too,+1
Posts: 307 | Subs: 3
+1
you are all faggitz :3
Also, good guide!
Posts: 1554 | Subs: 7
Guide is well written but I have one objection: How is double pzshreck "disputable" in performance? That's the best AT infantry squad in game... Pzgrens with upgrade also have great ambush and AT gun covering capabilities that cost you no munitions to work while few fausts are starting to be much more than 120 muni really quickly.
"Disputable" due to the fact that Panzerschrecks depend far heavier on RNG than other anti tank choices. They miss more often for example.
Concerning Fausts: You should only faust vehicles you can surely destroy afterwards otherwise your Faust was wasted except if you faust a vehicle that can chase you down (provided you have nothing else on the field which could stop it).
Thanks for your replies everybody!
Posts: 1605 | Subs: 1
Posts: 2487 | Subs: 21
Posts: 204
Thanks for the guide and keep up the good work!
Posts: 1554 | Subs: 7
UPDATE (28.09.2015): Guide updated.
Posts: 762 | Subs: 4
Posts: 12
Posts: 1554 | Subs: 7
Posts: 3