The Company of Heroes 2 Veterancy Guide
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Often I would have a vet 3 Major in seconds if a well performing mortar/s is nearby.
Edit: sorry to necro an old post
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Quick question on the Major - How does he gain vet if he is not in battle??
Often I would have a vet 3 Major in seconds if a well performing mortar/s is nearby.
Edit: sorry to necro an old post
Gains vet from nearby units.
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also updated for dubya bee pi
Very good job keeping this updated!
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Sustained fire:
* Increases burst length duration by x2
* Reduces reload time by 0.5 (multiplicative)
* Reduces cooldown time by 0.5 (multiplicative)
* Forces a reload at the beginning of the ability
* Cancels (with no refund) if the Maxim moves
* 30 second duration
* 50 seconds cooldown
* Costs 20 munitions
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https://www.coh2.org/topic/58241/numeral-veterancy-descriptions-english-localization-mod
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Thanks for your time and effort its much appreciated!
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Heres to hoping this magical post gets updated for the new patch that just came out
Thanks for your time and effort its much appreciated!
+1
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Heres to hoping this magical post gets updated for the new patch that just came out
Thanks for your time and effort its much appreciated!
+1
This is outdated. Please can I get an updated version of this. Also would like to know statistics that work now thesedays in reference to the bulletins with the stats of units or models like commandos. As far as I know they stack upon recrewed units still so that may seem small but it´s huge in long term or in the game progression. Would be awesome to know the updated version of everything about this game
is this being updated?
I am pleased to confirm that a team is assembling which will look first at COH2 Abilities. if that works well, they will hopefully move on to this Veterancy Guide.
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is this guide up to date and accurate?
Sorry, no.
GUIDE CATEGORIES
TABLE OF CONTENTS
- Introduction
- Soviets
- T0: Regimental Field HQ
- T1: Special Rifle Com.
- T2: Support Weapon Kam.
- T3: Tankoviy Battailon Com.
- T4: Mechanized Armor Kam.
- Call-In Units
- Wehrmacht
- T0: Kampfgruppe HQ
- T1: Infanterie Komp.
- T2: Leichte Mechanized Komp.
- T3: Support Armor Korps
- T4: Heavy Panzer Korps
- Call-In Units
- US Forces
- Oberkommando West
- The British Forces
- RIP
- Note