Why is VetLolcake still a thing? Have mercy!
His other account got banned so he returned to this one.
Thread: US blob (no LMGs) vs 3 X MG34s - Kappa7 Sep 2014, 14:36 PM
Why is VetLolcake still a thing? Have mercy! His other account got banned so he returned to this one. In: COH2 Balance |
Thread: A good starting computer setup to play Coh25 Sep 2014, 00:06 AM
I average around 70 - 90 fps with max settings aside from physics on medium @ 1440p with a 2600k and a 290x. I'm guessing those benchmarks were using the ingame benchmark which drops frame rates much lower than you would typically find playing the game. I used to run the game @ 1200p on a 6970 and it ran pretty decent considering how old the card is. In: Lobby |
Thread: Soviet FHQ should be build only on OWNED territories15 Aug 2014, 10:13 AM
What game type are people seeing this in? Been playing 2v2 and 4v4 lately and not seen one in what feels like forever In: COH2 Balance |
Thread: soviet cheese10 Aug 2014, 10:50 AM
If you are sick of playing against it then play allies. Its a double win: 1: You don't have to play against soviet cheese strats, only axis ones 2: You will see that the grass isn't always greener. In: Lobby |
Thread: Stuttering when Smoke/Fire appears10 Aug 2014, 00:30 AM
The more and more I read about people having performance problems, it seems its related to Nvidia cards. Is there anyone that has a 780 or higher who can post performance other than Pory. Are people judging fps by what happens in game or the benchmark - the benchmark will always show lower numbers than what actually happens in game. It might be worth people downloading MSI Afterbuner. You can set it to log various stats including FPS, GPU usage and GPU clocks. Might help narrow down the problem (GPU usage should generally be @ 99%, if it isn't then something is bottle necking it). If GPU clock is dropping it could either be a power or heat issue. Once you have all the stats (it saves in a text file) you can open with excel to work out averages / graphs etc to figure out how often the FPS is dropping. Edit: Seems excel just imports all the data into 1 column, not handy for sorting data but you can atleast get a good idea of what rough fps you are getting and the other stats at that time. Maybe post your settings up. Also check ram usage as with various things running (Steam, Origin, Mouse & KB software plus some other crap) my usage will hover around 7GB but I do have lots of stuff running. For what its worth, here is my spec: i7-2600K @ 4.7GHz 8GB DDR3 1600 AMD 290X @ Stock Game is running off an SSD Windows 7 I'm pretty sure I am getting over 60 fps in most 2v2's. I will do some logging and post the results though. Edit: Ok I logged a few games, although they were not very long but I am getting 60+ fps all the time (except @ the victory strike) but normally get 70 - 90 FPS with the following settings: |
Thread: basic math10 Aug 2014, 00:20 AM
Which squad was it? In: COH2 Bugs |
Thread: Who else loves the ISU these days? :D5 Aug 2014, 22:17 PM
ISU is still pretty good but its not invincible. JT counters it pretty easily and to some extent so does the Ele. OKW basically have nothing, even a KT struggles against it. Hans killed 2 the other day with a Puma. In: COH2 Gameplay |
Thread: IS-2 Frontal Armor 30 Jul 2014, 22:01 PM
The thing is that sideshots bounce off from it on a regular basis. Flanking is part of the game. Useless on IS-2s. Russian / US AT fairly often fails to penetrate Tigers. If you played allies once in awhile then you would realise this. I had 3 E8's the other day that even when flanking failed to kill a Tiger. When it was low it just popped smoke and reversed to somewhere I could no longer shoot its rear armour. None of the shots after that penetrated and it ended up winning vs my Tanks. Afaik side shots have a 50/50 % chance to either hit the front or the rear armour, so complaining that sideshots always bounce and that flanking is pointless isnt really valid. If RNG trolls you and forces you to hit the front armour, then you shouldnt expect it to pen constantly in a Panzer IV. German AT and armour typically have higher penetration than allied tanks and their tanks typically have more armour than allies. Allies have a bigger problem penetrating axis armour than axis do vs allied armour. Again this is the problem with playing one side, you always have the grass is greener issue. In: COH2 Balance |
Thread: Katyusha seriously need a nerf25 Jul 2014, 01:39 AM
You really think the only reason you lost that game was because of the Kat's? In: COH2 Balance |
Thread: Panzerfüsilier's over preformed before, Broken now24 Jul 2014, 18:23 PM
I love Panzerfusiliers. Cheap infantry that come out pretty fast and do better than Volks. Having AT Nade is fantastic. I think the real place where they shine is at vet 4/5 with an officer buff. At this point they seem to stomp on everything including rifles with 1919's or even shocks. I pretty much only play Breakthrough just for them. I love having a Jagdtiger there as well. In: COH2 Balance |
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