USA vs soviet :/......
umm okay.. That won't be possible in automatch... You can do ostheer vs ostheer in custom games too you know.
Thread: Hands on Western Fronts Armies4 Jun 2014, 17:49 PM
USA vs soviet :/...... umm okay.. That won't be possible in automatch... You can do ostheer vs ostheer in custom games too you know. In: Lobby |
Thread: Hands on Western Fronts Armies4 Jun 2014, 17:02 PM
So after watching the stream, here's what I think about the US: Mostly right, however wrong about the support weapons. Americans have a non doctrinal 0.30 cal HMG and a M8 howitzer instead of the mortar. Think kind of like free zis barrage but very limited anti armor capability. And riflemen do have tank disabling weapons. The default smokegrenade slows down tanks for a short period of time and at vet 1 they get an anti tank riflegrenade. In: Lobby |
Thread: Does the Zis really need barrage?4 Jun 2014, 14:51 PM
That was extremelly lucky, usually it only hits 1-2 times the rest miss. It's a costly ability. And it doesn't have any extra range over normal round. Infact, it's shorter than normal rounds. Like i said, 2 riflegrenades, cost the same, come from a much more versatile unit (grens) and do a better job. I don't understand why soviets can't have anything decent? Come on abdul, why do you ignore all arguments thrown at you and just insist that it's broken? That's exactly how it was designed. It is designed to break up defenses. You can do this with lots of things. In: COH2 Balance |
Thread: Does the Zis really need barrage?4 Jun 2014, 10:20 AM
That wasnt a zis barrage only that was a precision strike + zis barrage. In: COH2 Balance |
Thread: M3s unbeatable4 Jun 2014, 07:56 AM
i like how these forum warriors are still shitting and saying M3 is unbeatable after many very good players like vonivan tell them how to deal with them... In: COH2 Balance |
Thread: Does the Zis really need barrage?3 Jun 2014, 17:27 PM
It's very very rare that your grens will not be able to get a riflegrenade off before getting pinned by a maxim. Very very rare. But in your logic, the grenadier squad is also a one man army. It can faust, it can riflegrenade, and it can also fight infantry. And with that logic, the gaurd squad breaks the game , it can fight infantry very well with DP, it can fight light armour and can even button medium/ heavy armor! Pgrens are just completely bullshit. Anti infantry and anti armor? WTF IS THIS SHIT Versatile units don't break the game. It's something that the soviets have since they have a limited tier structure. In: COH2 Balance |
Thread: Does the Zis really need barrage?3 Jun 2014, 17:22 PM
ZIS barrage is quite ridiculous actually. It serves an anti-tank and anti-infantry role while coming equipped with an ability to counter squads that should counter the ZIS. You know what is also ridiciluos? Pak fires 50% faster, and has target weakpoint. If it didint exist it would be so much better. Infact , remove at guns from the game. In: COH2 Balance |
Thread: Does the Zis really need barrage?3 Jun 2014, 17:14 PM
But why is the current balance wrong? Like i said, 2 riflegrenades cost the same, you will always have 2 grens around, and they work better in the sense that is is instant, while if ZIS-3 miss the first shot, you can just easily reposition. The t-34/76 is still good vs infantry, P IV vs tanks. T-34/76 loses to P IV practically every single engagement still. And thats good. Like i'm not sure why it should be removed if rifle grenades stay in the game. Oorah + molotov can also do practically the same for even cheaper... Not the same, but almost... In: COH2 Balance |
Thread: Does the Zis really need barrage?3 Jun 2014, 16:48 PM
ok, for me it's not bad game design. And the soviet mortar in my experience is not useless. It's just that its much worse than the german mortar. But its still OK. it can still kill stuff. Just not as effectivelly as the german one. The heavy mortar however is too inaccurate. Abdul , you don't like it, too bad for you, i think that the zis having a barrage ability while pak 40 doesn't is a great design feature. It's assymetrical. In: COH2 Balance |
Thread: Does the Zis really need barrage?3 Jun 2014, 16:15 PM
ok. So let me tell you. PaK 40 fires 50% faster, has more penetration and if target weak point wasn't bugged, would be absolutely BEAST againts tanks. It's also 60 munitions. 2 riflegrenades cost the same and 2 grens are much more versatile than 1 zis gun. 2 riflegrenades will not only force a support weapon to retreat, but will often WIPE the entire team outright. So why can't soviets have something similar? Their units are supposed to be more versatile because they can only have 1 out of two tier options. Get it? That said, if you want to make a zis-3 a more effective version of a pak, please do so,relic said that soviet tier options are supposed to be more effective than german ones because you can only have 1 out of two and germans will always have the counter available to them, while soviets need to rely on doctrines more often than not. I would love to have an at gun that can kill ostheer tanks reliably, you know, kind of like the pak 40. That would be so fun. ZIS-3 spam into kv-8 spam. So amazing strategy . Just 10/10. I guess you would like it, since that is apparently what you want it to be. I really like the assymetrical design of this game. Please keep this relic. In: COH2 Balance |
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