What I want is for someone who understands the game and knows what he is talking about to help me understand how barrage is a balanced feature. What are the scenarios that make it a fair feature, because as I see it now this feature is making the zis more like a one man army in the face of many different units.
And the guess work is exactly what I am not interested in.
ok. So let me tell you.
PaK 40 fires 50% faster, has more penetration and if target weak point wasn't bugged, would be absolutely BEAST againts tanks. It's also 60 munitions. 2 riflegrenades cost the same and 2 grens are much more versatile than 1 zis gun. 2 riflegrenades will not only force a support weapon to retreat, but will often WIPE the entire team outright. So why can't soviets have something similar?
Their units are supposed to be more versatile because they can only have 1 out of two tier options.
Get it? That said, if you want to make a zis-3 a more effective version of a pak, please do so,relic said that soviet tier options are supposed to be more effective than german ones because you can only have 1 out of two and germans will always have the counter available to them, while soviets need to rely on doctrines more often than not.
I would love to have an at gun that can kill ostheer tanks reliably, you know, kind of like the pak 40. That would be so fun. ZIS-3 spam into kv-8 spam. So amazing strategy . Just 10/10. I guess you would like it, since that is apparently what you want it to be.
I really like the assymetrical design of this game. Please keep this relic.