Rework rus faction!! switch su 85 with t 34/85!!!
Comanders get su 85 instead of t 34/85!!!
Markt target only works for at Guns and su 85.
so on and on. switch penals to main base building!!!
nerf shoks!!!! (due to the penal switch this would be possibel)
cons have general upgrade for 2 ppsh and comanders give them aditional 2!!!
maxims with 5 man teams
Nerf guards pin more !!!!!
Sniper teams witch lose one man have to replace him for half of the price for a new sniper team.
Mutch more balance for all
also i can balance us and okw!1!!
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Thread: What do you think of an SU-85 buff?26 Oct 2014, 10:35 AM
In: COH2 Balance |
Thread: Obersoldaten and stuff26 Oct 2014, 09:53 AM
I did not say that Grens should be better than Obers. I'm just saying that LMGs without bipods are very, very inaccurate guns at long range but still Obers have 25dps at long range while Grens have only 14. LMGs are heavy so they should loose DPS at close range due to its weight. It's difficult to maneuver with such heavy and long weapon at close range. At long-range obers shoud have DPS around 7-11. Lack of bipod should be really noticeable. LMGs are very, very inaccurate weapons without that. Everybody knows it, Obers dont have bipods yet their LMGs are best ones. They should be best at 13-23 range. In: COH2 Balance |
Thread: Obersoldaten and stuff26 Oct 2014, 09:31 AM
I was thinking that LMGs are very inaccurate weapons at long range unless bipod. Obers dont lay down, so they dont use bipod, so they should not get such DPS at long range, am I right? On the other hand Grenaders have bipod, they lay down so they should get high long-range DPS but they have less than Obers. Hmmm..... In: COH2 Balance |
Thread: Light vehicle speeds25 Oct 2014, 23:38 PM
SdKfz 222 could reach 80km/h on road. Panther could reach around 45 km/h on road. What's SdKfz speed in CoH2? 7.2 and 2.4 acceleration. What's Panther speed? 6.8 and same acceleration. What's Panther speed with blitzkrieg? In: COH2 Balance |
Thread: What do you think of an SU-85 buff?25 Oct 2014, 23:27 PM
SU-85 is almost fiiiineeeee! It needs small front armor buff maybe, That's all. SU-85 can deal with Pz IV, Panther, Tiger, KT... Everything except Jadgpanzer and Jadgtiger. I would never (almost) take T34/76 over SU-85. Don't let enemy to flank and you will destroy everything. I had even few 2v2 when my 1 SU-85 made over 20k dmg. 1 SU-85 is powerful, but 2 are deadly. Just today, Tiger showed up from woods and surprised my 2 SU-85. Result? SUs stayed alive, Tiger was burning. SU-85 just needs good micro. Put mines in crucial spots to avoid flanking but if mines fail, use at nade or Guards to slow it down and finish with SU. Just use it range and rememeber, it's defensive/chase-down unit. You should wait for enemy to make a misteake or as chase-down unit, go after one-hit left vehicle, focus sight, shoot, kill, fall back. It's not line-breaker. It's not made for pushing. Even IS2 is not that strong against AT as SU85 (at least Ive never had 15-20k AT dmg with single IS2). I mean If I had to face KT I would always choose 2x SU-85 over 1 IS2. In: COH2 Balance |
Thread: ISU-152 Overnerfed25 Oct 2014, 12:34 PM
There are many better ways to deal with ISU and JT problem. Reduce aoe, remove JT superpower etc... If you are talking about squads wiping, tell me something. If you know there is ISU why dont you use vehicle to uncover map? You will get hit, but you will also know where is ISU. Then use just elephant, JT, Stuka, KT... There are some many ways to deal with that... If they make ISU useless SU will have only IS2 which wont handle elephant, KT, JT. In: COH2 Balance |
Thread: What do you think of an SU-85 buff?24 Oct 2014, 16:46 PM
man just dropp this game before relic cant fixing this problems and waiting when axis be 100% in searching. I can smell a lot of L2P issues in your posts. SU-85 is awesome but only when you get vet. Panther should not scare SU-85. Put mines on sides, stick together with Guards or Cons with AT Nades and that's it. In: COH2 Balance |
Thread: Forget the pershing, Jumbo 76 is where it's at24 Oct 2014, 07:14 AM
What you wrote is just stupid... How can you think of these tanks as similar ones? T34/76,86 - SU85? Complety different role. Pz IV G/F/H - Sturmpanzer, Flakpanzer, Jadgpanzer? The same as above. KV-1, KV-2, KV-8 - same as above. What OST can do for middle/late game? Pz IV/Stug spam, Panthers, Tigers, Elephants. What OKW can do? Pumas, Jadgpanzers, Panthers, King Tiger, Jadgtiger. What Soviets can do? T34/76 spam, SU85, KV-2, IS-2, ISU-152 or Sherman. What's the common thing? Nothing. Every single way is different than the rest. What about US? Shermans Spam, Jacksons spam, E8 spam, Bulldozer. And what's is the difference between Shermans? Nothing. Better armor or a gun (which still is not late-game gun). Making another Sherman instead of something really new like Hellcat or Pershing is just boring and it gives you another late-game useless unit. All you can do is go for Shermans and Jacksons or straight for Jacksons. Jumbo will be no different than E8. Just better armor and maybe worse gun, depends what version. I don't see any reason to choose Jumbo rather than E8 or stock Sherman since this one can be deployed around 4 CP while Jumbo will be 8-10CP. By the way, German army was army of PzIII, PzIV and Stugs but I see more often Panther and Tigers than Stugs and even than PzIV (oh wait, there is no PzIII in CoH2. Weird...) In: COH2 Gameplay |
Thread: So, lets talk about the ISU-152 and jagtiger changes.23 Oct 2014, 22:11 PM
Which is countered by Stuka in 2v2 and higher. Ability to shoot through everything is just stupid... If I don't see target how the hell I'm supposed to hit it? It's faster than Elephant, better range, armor... No need for superpower. You just keep it behind lines and snipe enemy tanks. No risk at all. ISU at least has to be moved which gives a chance to make a misteake. In: COH2 Balance |
Thread: So, lets talk about the ISU-152 and jagtiger changes.23 Oct 2014, 21:58 PM
It's faster than Elephnat after upgrade... And it's not like that... Allies wont drive behind becaise Jadgtiger should never be alone. Schrecks, Paks... So why dont you just take Puma and drive behind ISU? This is the same advice you gave to kill JT. In: COH2 Balance |
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