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...I dont think is that dificult to introduce a penalty of incoming MP for repeating units...
Ost, okw and sov should not have any problems with such thing but usf... Rifle, Rifle, Rifle, Rifle... no other option. |
I would love to see something like: Rifle and Paras hidding in green cover, taking fire from blob and then suddenly Paras with Thompson jump out from bend and attack that blob. That would be great but... |
I'm citing my experiences in 2v2, 3v3, and 4v4. I have long ago given up on 1v1 and most 2v2's considering how horribly slanted in Allies favor they are.
Why don't You give a try 2v2 as Allies?
I mean, such statement from player (no offence) who has 2 games as allies is not fully objective, right? |
So to even be mildly effective one has to exploit a poor mechanic and risk losing their truck? Riiight that makes sense. Pfft, that's crap man.
Also I've been playing Ostheer Close Air Support to work with my team, just nothing doing it. Not MG-42's, not grenadiers, not panzergrens, 221/2's are crap. Pioneers are almost completely garbage.
I'm convinced that there is no arguing here though for real balance though, it's clear people want Axis players to be punished for being Axis.
Dude... What truck losing? You don't face 4 rifles in first 2 mins. You face 1 RE, 1 RF on fuel point, and 30-45sec lataer second RF squads. By the time that second RF will come, the first one will be dead or RF will retreat to the base. Second squad won't attack alone so USF player need to wait to recrew first squad and wait for third or just garden the fuel and go somewhere else. First clash is very important and if you use Strompio, Kubel and Truck you will win this for 99%. When 3 RF will come you will have Strompio, Kubel and 2 Volks. |
Just mid game? Rifleblobs of 3-5 squads are dominating early game, within 5 minutes. Not just in 1v1 and 2v2, but even 3v3 and 4v4. I'm a pretty decent player, especially in team games, and I've never felt so goddamn gimped in my life as of these last 3-5 games that I just played tonight.
Kubel+Strompio+Truck.
Use truck to push rifle out of the cover, suppress with kubel, finish with stormpio. When they retreat you wil get huge advantage which won't be easy for allies to counter, even for 4 rifles. |
Don't wanna go off-topic, but IMO Allies have more Anti-blobbing units.
Stuka is easy to dodge in most maps, flak track has no HP and armor, brummbar is T4 and you have to sacrifice a panther (who goes T4 these days anyway ?) and Kuble only works in the first 10 minutes.
On the other hand we have the mighty ISU (stil OP), IS2 (not that good after the changes but still), katyusha, Demo charges and WAIT THERE IS MORE. TBH it all goes back to the call-in meta. As allies-specially Soviets- you can count on saving resources for call-ins which do well against most targets. BTW I don't wanna argue about which faction can counter blobs effectively, just that I find it easier for me to counter blobs as allies.
Back to the topic, I think MP upkeep is a good idea, or some kind of Aura nerf for blobs of the same unit (receive more suppression).
Stuka is the best anti-blob unit. That's not questionable. I've never seen Katy with 50-90 kills but Stuka? Yes. Even if you retreat just after hearing Stuka it might get you. Recently, I heard stuka, clicked T but last 2 shells stil hit me. 11 models gone.
IS2 is not great AI. On the other hand King Tiger is awesome cleaner.
Flaktrack is not supposed to be used in front in late game. Hide it behind corner where AT gun wont get you and it will wipe everything.
Im not saying that Allies don't have any anti-blob but besides ISU they have hard time, especially in the first 15mins when OKW can get Stuka or Luchs to punish everything.
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Brummabar is very, very good AI. Of course not in 1v1 but in 2v2 and higher. In can wipe squads very easily and since allies inf does not have AT to deal with it, Brummbar can be deadly. |
I feel that the Allies have the better anti-blobbing measures - Demos, satchel charges, ISU, Sherman..
Axis can do decently with S-mines, bundled nades, Infiltration nades and such, but are much less likely to get those FUKs.
(gib Goliath pls!)
Stuka, Flaktrack, Brummbar and even kubel. |
Garden... I forgot to save a replay of that...
It's second time when my M20 was acting like on ICE.
It was reversing and suddenly made very strange looking dance on the ground. Like it was on the ice. Made almost 360 rotation in 1 sec and pushed back a little. I dont know how to descrive it better.. Of course chasing volks got my M20 with schrecks... |
Clearly you didn't spam enough B4
Was playing as USF |