Also, blobbing is more of a tactical decision, so if the S being taken out of RTS, it's not directly from blobbing.
I'm not defending blobbing, I'm telling you to deal with it, because it's not going to change.
I agree that the blobbing is a tactic, and if you force them not to blob it's not appealing. "Forcing" players to do anything is not a good option, but the thing is the game at the current state is encouraging players to blob, specially OKW. Blobs are too damn effective, extremely rewarding and not very punishing if you lose units .I'm not going into details and I'm not arguing how to counter a blob, just that blobs are so viable and effective, specially for OKW. There have been many discussions about this and there were some good points (MP upkeep, increased suppression etc.). All I'm saying that this should change, and devs should come up with something to reduce the effectiveness and viability of blobs. Although, as you said, you can not fix the player problem and some people will still blob, but at least they will not be encouraged to do so.