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Thread: Relic Stream Today!!! Speculation 2015 thread16 Jan 2015, 17:41 PM
In: Lobby |
Thread: Some help with Wehr in 1v116 Jan 2015, 10:51 AM
I just started playing 1v1 as Ostheer as well and I must say that Ass Grens are great. I don't make them at the beginning - I don't want my opponent to gain intel about my doctrine. I usually go 2x Grens, 2x MGs and then Assault Grens, thery are awesome to capture points because your enemy will try to push you, where you have Grens and MG (to cut you or take your fuel) so to stop losing points he will send 1 squad which is perfect for Assault Grens. They are also great vs units inside buildings. They are not frontline infantry. I'm using them as support unit and they are doing great in such role. Versus USF I find only 1 option. Grens, Mgs and then double mortar. Without mortars it's gg but with mortars you can protect yourself really well. My biggest problem is Sherman. I can't go for PzIV so I have to rely on Paks40 and this is most important thing to forsee when Sherman will strike so my two paks40 will be ready. In late game when I get Elephant (on wide maps) it's gg for USF. I find this doctrine (Elephant+AT mines+Stuka) as the best on maps like Langreska, you should try it. Like said before, until 7-8min I'm pushed back really hard by USF but since double mortars it's completly different game. Mortars are deadly vs USF blobs. |
Thread: Panzer II Luchs15 Jan 2015, 16:00 PM
I find Jadgpanzer+Luchs a way better option than Panther. The only allied light vehicle that can do such damage agasin infatry is Greyhound but only because of canister and after spending tons of ammo. If you go too deep with T70 or Sturat and faced Pak, pak will shoot second time before you get out of the range. If you go too deep with Luchs you can take 2 shots and still escape. Not to mention if should not be in game. So few were made, and this is a tank for 1942/43, not 44/45. In: COH2 Balance |
Thread: Panzer II Luchs15 Jan 2015, 06:51 AM
You mean "retreat" and wait for Luchs to wipe you on the retreat path? In: COH2 Balance |
Thread: What's the deal with OKW?15 Jan 2015, 06:17 AM
1. The rarest units. 2. The most powerful units. 3. Access to 5 veterancy. 4. Flak base locking down area and denying cut off mechanizm. 5. "Starved" faction with cheap teching and Panther 2-3mins after Sherman. 6. Convert muni -> fuel and fuel->muni (really starving...) 7. Good early game. 8. Decent mid game. 9. Unstoppable late game. 10. Blobbing, the only true tactic. 11. Amazing meta: Volks -> Obers -> Panther. Designers be like "No, no, it's not OP, it's in good spot" Soviets vs Ostheer was quite good. Ostheer vs USF is tricky but it needs few changes to be somehow balanced. But OKW... In: Lobby |
Thread: Losing by VPs14 Jan 2015, 15:43 PM
I play OKW like I play Soviets in 1v1, spread out and attack multiple fronts. A shrek Volk and an Ober can be a deadly 2 unit team to capture a side point and drive off any defender. I find aggressive tactic as something I'm not used to. Maybe that's why I love fortification doctrine. In: OKW Strategies |
Thread: Losing by VPs14 Jan 2015, 15:18 PM
I'm new as OKW in 1v1 and I must do something wrong. 70% of mu losts defeats are because of VPs. In late game I'm wrecking my opponent but I can't win because he has too big advantage in VPs. It's very frustrating when you enemy is spamming everything just to take point and win while I have really nice army yet still I'm losing by VPs. Any tactical ideas how to prevent this? In: OKW Strategies |
Thread: Ostheer infantry commanders13 Jan 2015, 08:20 AM
By saying "we" I can assume you are Ostheer fanboy. Doctrinal - so if you choose 1919 you won't get Paras or P47. What doctrinal upgrades you want if you have everything all upgrades as non-doc? Use vehicles to counter Paras - it's same mechanizm for Sov and USF to counter Obers. I'm just saying you have non-doc upgrade. If I choose flamethrower for Rifles I won't get many many others upgrades. I'm more than cool to lower 1919 DPS or to limit number per squad for 1 but first nerf OKW. Thompsons? Really? So you have problems with Paras+Thompsons but you don't have any problems with Shocks? Yes, useless. Check Ppsh thread. http://www.coh2.org/topic/28907/ppsh-41-needs-a-buff-or http://www.coh2.org/topic/27468/ppsh-upgrade-for-conscripts-is-a-downgrade Such awesome upgrade... Who force you to use tac movement and lose ammo for something useless? Same for camo (but this abiliy can be awesome). Yes, Ostheer does not have to spend resources. Are you forced to spend fuel and manpower to get LMG, Schrecks, Fausts or Rifle Nades? No. Soviets and USF are forced to do that. AI mines are awesome but you should not plant them at points to protect because it's easy to avoid. Plant them on the retreat path and you will see how powerful those mines are. Point is, you can plant AI and AT mines all the time while USF can plant only AT and only from M20. And if you get Lt you won't get AT Gun or Howitzer - no AT. It's not a secret that Relic should swap teching cost and buildings cost so you can tech for "free" and pay only for units you want; I can assure you that Lt, Cpt or Mjr have their own problems - pop cap, up keep. Ostheer is the most felixble faction. If you need mortar, you get mortar. If you need HMG you get HMG. Soviets and especially USF are not flexible. As USF I can get HMG but I won't get At gun and on... and on... Shocks and Paras with thompsons inflict heavy damage? Yes, they do but only when attack from behind or when you are surprised. Both will they before reach target if charging en face so it's on you to use double Grens to wipe befire they wil reach you. Sometimes even 1 squad is enough. In: Lobby |
Thread: Ostheer infantry commanders12 Jan 2015, 17:34 PM
Yes, but belive me, if you spend the same time for playing like leveling up to 45 you will get at least 1 Tiger commander. You can even get better Tiger commanders than the one with Opel. So in the end P2W was a long time ago. Now you can get best commanders just by playing, before you could not, you had to buy. In: Lobby |
Thread: Ostheer infantry commanders12 Jan 2015, 17:21 PM
And why you think it's bad thing? I remember when I had to level up to 45lv to get my first Tiger commander and it was amazing feeling when I could use it for the first time. In: Lobby |
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