Ok, these two abilities are completly useless.
Valiant Assault.
It gives you faster movement and better accuracy but what's the accuracy bonus in fact?
I've done few tests at long range with Falsch vs Guards and mirror battles between Falsch.
I haven't noticed any difference when used valiant assault or without it.
Falsch lost to Guards with and without Valiant Assault all engagements. In fact, their best try was without Valiant Assault being active.
I've lanuched few mirror battles at melee and long range. They lost every single engagements at long range with Valiant. I'd say it's RNG because mirror battle, but with higher accuracy, something should be noticed. Faster HP drop at enemy, anything. I don't want another For Mother Russia, but I guess 100 ammo is enought to make combat buff a bit better, so it's at least noticeable.
Airborne Assault.
Pure crap. Bassicly it's Falsch squad for ammo which comes without surprising enemy, like 3CP call in.
Planes just suppress infantry and nothing more.
I'd like to see ability for 250ammo useful, like Stuka and IL loiters, but combined them into one so it targets infantry and vehicles but not on that devastating level. Target everything in exchange for damage.
But in fact, any kind of buff will work.
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