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Thread: Make War Not Love 48 Feb 2017, 15:25 PM
What's on the table? Some one unique decal? In: COH2 Gameplay |
Thread: 39min to bring down one bofors..8 Feb 2017, 13:13 PM
Last time I played against heavy emplacements at Faymonville, it took literally 1 minute to destory bofors and 2 pits. Force brace -> sneak with cloaked raketen -> fire Zeroing + leFH -> Watch how all emplacements, glider and everything else dissapears In: COH2 Gameplay |
Thread: 203 howi needs buff7 Feb 2017, 21:51 PM
It's shit. It's only useful when shooting at tank so close that you cannot miss. Otherwise it's just wasted MP and pop cap 9/10 times. Long time ago I made a thread with some propositions like 3 shells / each 240 damage with bigger AoE than ML-20 or keep it as it is but add quite long red suppression for units nearby. Oh, and direct shot has to go through obstacles. In: COH2 Balance |
Thread: Stuka dive bomb3 Feb 2017, 22:17 PM
Not enough for crew weapons when consider huge AoE. Timer has 10secs, but bomb lands around 13secs. You can hear sound around 6-7sec (which leaves 9sec to land) Then you have 2-3sec to find where it's gonna hit and move units out (6sec before land) If you used for this 4sec you are doomed thanks to huge AoE. For units like pack howie it is insta death 9/10 times. In: COH2 Balance |
Thread: Relic Winter Balance Preview v1.8 Update3 Feb 2017, 20:54 PM
Meanwhile 17 Pounder still eats 1/5 of entire army #scope In: COH2 Gameplay |
Thread: The Problem with CoH2’s RNG: Consistency2 Feb 2017, 18:30 PM
Make some ultra-pro-no-rng-mode and play it all day long with few others without runing the game itself In: COH2 Gameplay |
Thread: The Problem with CoH2’s RNG: Consistency2 Feb 2017, 10:06 AM
So you want to say that you lost becasue of RNG. Cool. What about wins you took also thanks to RNG? In: COH2 Gameplay |
Thread: The Problem with CoH2’s RNG: Consistency2 Feb 2017, 07:56 AM
-1 Game without RNG is boring game IMO. Misses, bounces, drops add more flavour. Even yesterday my AEC missed finaly shot agasint Luchs, and I got disabled weapon and then Luchs killed my AEC. Double RNG against me but I didn't rage. It just happens for both sides and it's fun. Playing fully competitive game (which is nt even e-sport game) would be boring AF. If anyone wants competitive, boring game, cool. But for me (and probably many others) such game would be incredibly boring, without any flavour. In: COH2 Gameplay |
Thread: Poll: The Land Matress1 Feb 2017, 17:52 PM
What? 5 barrages: I - 1 model killed II - 0 III - 2 models killed (or 1 but then I barraged killed 2 - total 3 models after 3 barrages) IV - 5 models killed (wipe) V - 0 models killed. Enlight me where is this abuse of matress here. 8 models killed in 5 barrages. In: COH2 Balance |
Thread: Poll: The Land Matress1 Feb 2017, 07:52 AM
I was watching Dane's cast yesterday, Nosliw vs Donnie. Donnie's Matress did literally nothing. It just relies on lucky/unlycku rocet landing excatly on enemy, since scatter is so big. In: COH2 Balance |
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