Just because it's a direct feed from Relic doesn't prove anything besides what i originally stated.
You cannot base an arguement of win/loss averages because the matches aren't relative. |
You guys are missing my point... |
Let me re-iterate, before someone jumps in and starts talking numbers. Fundamentally, the results are skewed. To really delve into statistics you have to have a set experiment, meaning each side has to have evenly played games.
Basing data off of random X games played and plugging into a formula doesn't prove anything because the basic numbers are flawed. The only thing his numbers actually prove is how many games each faction got played.
I laugh when he starts using averages, and in turn people start basing statements off it. Lol |
Yours wishes dont reflex reality.
http://coh2chart.com/
Game never been well ballanced as it now.
It is a pleasure to play for each side, and have the same chances of winning.
Franz L can't even do basic math. That statistics website is a joke. |
Most to least:
OST - Yes; explained below
SOV - Yes; 'normal' build style and play style, just too 'squishy' for my play style.
USF - Mostly; Fun, but a bit limited in terms of unit choice; especially early on.
OKW - Not really; explained below
That's the point.
Playing easy games isn't satisfying. If you get a match against a rank 500+ player, it isn't fun; it's easy, but really boring. The same can be said about using an 'easy' faction. When you win as Ost, you won because you were the better player. It's not because you have some "insta-win" button, or some insane price/performance ratio unit - it's because you were better at the game. That's satisfying.
So when you win with Ost, which is arguably one of the hardest (if not the hardest) faction to play, it's actually 'worth' a lot. For me, at least, that's satisfying and fun.
On top of that, OST is just really versatile. Grens can be medium/close range units with G43s, long-range by default, or long-range support with LMGs. I can defend with my MGs and flank with grens, or use my MGs to support my advances. Mortars give the ability to force an enemy MG/support to re-position, opening up windows for movement.... Early game is just really, really fun as OST. Much more fun that any other faction (IMO).
Mid-game is good too with a very good AT gun and AT squad, you've also got the STUG which is just such a good 'surprise' AT vehicle as well as the P4, which is pretty good against everything.
Then late-game you've got a solid rocket vehicle, a great medium/heavy, and it's all supported by some great doctrine abilities and units.
This, exactly. I tried OKW again (since release) just after the rework came out, and I just couldn't play them. The tech was strange, the meta was boring, the units felt awkward, etc. I tried them again a few times later after some more patches, and it just wasn't enjoyable. Maybe it's just me, but I just don't like their core design.
Main issues:
Builders are actually combat units (and really good ones at that)
No real early-game support crews (MG, mortar) - at least before this patch
Far too much reliance on mid-game LIGHT vehicles
Can't really play defensive when needed
I understand what your saying and I respect your opinion. Just feels overwhelming currently with the double upgrades on allies and the hard to kill light vehicles early game. Thanks for the reply though and insight =) |
It's YOU who shitpost here. Fuck off, get rekt and l2p
I don't see anything wrong with her post. Watch your language and before you post take a minute and relax. Flaming is pretty immature. |
People that voted yes "it's satisfying" to play as Ostheer are complete derps.
Let me reiterate, here's the definition of satisfying since the majority of people who voted (yes) don't understand the meaning: Giving fulfillment or the pleasure associated with this.
The people that voted yes are either trolls or derps that enjoy suffering.
My point being, how is playing with the weakest, most micro'd, most time consuming, most likely to get squad wiped, weak mid game counters to light vehicles faction, satisfying to play with?
If I'm missing something, please reply because through the few years of playing this game have lately (the last year) not found it "Satisfying" fun to play with Ostheer.
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Thread: hacking26 Jun 2016, 19:36 PM
Wait for the devs to patch. |
Working as intended. Thanks Relic. Lol |
Thanks for the update. |