There are definitely some things to complain about. matchmaking is difficult! It's best to play at peak hours, if you can. Better to find people to play with, too, rather than trying to suffer through random teammates.
If you're struggling with certain aspects of the game you can always ask in the strategy section or, better yet, post a replay and ask for a replay review!
Profile of Gbpirate
General Information
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: Yesterday, 19:54 PM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence: Canada
Nationality: United States
Timezone: America/Toronto
Game Name: GBPirate
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: Yesterday, 19:54 PM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence: Canada
Nationality: United States
Timezone: America/Toronto
Game Name: GBPirate
Post History of Gbpirate
Thread: some reason this game have little few man play22 Aug 2022, 08:05 AM
In: COH2 Gameplay |
Thread: coh3 still a arrange team fk the solo ladder players game?22 Aug 2022, 08:02 AM
The calls to have separate arranged and random ladders just aren't viable. Unless CoH3 is some kind of golden goose egg that attracts insanely high active player counts, we're going to have to pool more people together. There are other factors or tools that can be made to make random teams fight more effectively. From things like map design, UI popups (coh2 notifies you when an ally is calling in a barrage or air strike, for example), and voice chat. It's possible that the matchmaker could work differently in coh3, too, so everyone has a kind of average score. I know Steel Division has this (because there are so many different "factions") so you just get a single rating. In: COH3 Central |
Thread: [test]18 Aug 2022, 03:33 AM
just a test In: Replays |
Thread: [2v2] Black Forest24 Jul 2022, 21:32 PM
I recently pushed out an update for this map! Please try to get some games in with your friends! https://steamcommunity.com/sharedfiles/filedetails/?id=2816435380 In: Map Sharing |
Thread: 2v2 OKW review - 1440p60fps carrying a random teammate?20 Jul 2022, 20:05 PM
I'm falling asleep at my desk so I don't have time to go over it all but I can point out a few things right away: Your first engagement and capping the map you end up going into the middle, towards the enemy, with your sturmpioneer leading. Generally you'll want your lower DPS squads going first. In the early game as OKW, handling your sturmpioneers well will give you better results. At around 3:34 your sturmpios are at two men and cap the VP. But both models are at about full HP and easily could've helped your nearer Volks squad win their engagement sooner and take less casualties. This early in the game, and vs a USF player, you're not going to get rushed by something that isn't there. No WC51, only a few infantry squads available for both players, etc. At this same time, your more forward Volks squad is engaging an RE and Rifleman squad. For some reason you have your Volks focus on the RE, not the rifleman, and you're forced to retreat soon after as you're losing that engagement. You probably would've lost anyway if you did target the rifleman, but you're going to want to target the squad that's most effective at close range as its closing the distance. The REs are annoying but unless they've got some kind of upgrade and the riflemen don't you're going to want to target the riflemen. In: Replay Reviews |
Thread: how multiplayer chosen in coh3?16 Jul 2022, 07:46 AM
I don't think they've said anything about this publicly In: COH3 Central |
Thread: Major Bug regarding unit (de)selection12 Jul 2022, 22:45 PM
So, basically what happens is that when I select a new unit, they one I had selected previously does not go unselected, meaning I now have both units selected. This does stack, so you can end up unwantingly selecting way more than just two units. I'd encourage you to go to the cohdev forums and share this bug with the team! In: COH3 Central |
Thread: [Relic][Dev Diary] #6 Destruction18 Jun 2022, 18:55 PM
of the few things in coh3 that looks decent ??? it looks really bad actually Being a structural engineer I would have to advice the Relic team to check with one on how different building collapse since there is much room for improvement on that department. I'm not any kind of engineer but this stuff seems to be a lot of work and looks not very realistic. I'm not sure how designing any of this works but it would seem to make more sense to just adapt the coh1/coh2 method of building destruction to make it look more realistic. Having building destruction injure nearby units is going to cause a headache to competitive players IMO and from what they're showing us now it doesn't look nearly ready for a live game launch. They really could use more of that dust they're happy they removed In: COH3 Central |
Thread: [2v2] Black Forest5 Jun 2022, 02:09 AM
looks awesome Thanks mate. If you've got any feedback feel free to leave it here or on the Workshop page! And a replay too if you're playing with your friends. In: Map Sharing |
Thread: [2v2] Black Forest3 Jun 2022, 20:08 PM
Hi .org! I've created a new competitive 2v2 map based on the Schwarzwald of southwest Germany. It's set at night, supposed to be spooky or eerie, but fun! I did a lot of research and found some cool sights in the area so it's a sort of tableau inspired by those real scenes. Hope you enjoy! You can read more in the description and patch notes in the Workshop post, but I'm looking for feedback! The map isn't done in terms of art as I've got some areas that need some love (notably the base sectors) but I can change other important things like cover layout, pathing, etc. In: Map Sharing |
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Latest replays uploaded by Gbpirate
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VS~TAB~ maskedmonkey2 ~TAB~ GBPirate ~TAB~ Napalm ~TAB~ Augustus MariusRANK47 Kiss my ass please QQ263613288 Red Army (CHN)TAB on Rostovby: Gbpirate map: Faceoff at Rostov1-866
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VSGo hard like Yatagan Daedroth Mafia_Muma succesreussiteRobocopHighlander ~TAB~ Beemer8 ~TAB~ GBPirate Rasco400Strange bugby: Gbpirate map: Steppes1-1,328
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