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Post History of ThoseDeafMutes
Thread: Patch: July 31st1 Aug 2014, 01:21 AM
I had no idea there was a problem with the .50 cal MG. Even if it was unintended it didn't seem to be affecting the balance. In: COH2 Balance |
Thread: US faction too effective?1 Aug 2014, 00:12 AM
Faced that down lastnight Oz and it was tough, admittedly. It was that dense urban map though and we managed to effect a sudden brutal breakthrough. In: COH2 Balance |
Thread: Urban Chaos feat. Sturm Tiger31 Jul 2014, 13:18 PM
M8 Scots, King Tigers, Easy 8s, Stukkas, oh my! In: Replays |
Thread: Increase the OKW T4 AA-gun efficiency on air targets31 Jul 2014, 10:50 AM
US AA HT definitely needs an Anti-aircraft buff. It almost never shoots anything down! In: COH2 Balance |
Thread: Increase the OKW T4 AA-gun efficiency on air targets31 Jul 2014, 10:41 AM
It's a tech building. And you are wrong to say that it's AA abilities being lacking means there is no reason to build it forwards. It is very potent at killing infantry + light vehicles, and can solo a Sherman tank. If it also reliably countered Recon planes and air-call ins, it would be overpowered as heck. It's already common to see this truck in team games. You basically always get one, or sometimes two of them in a 2v2. They are plenty strong as is, thank you very much. In: COH2 Balance |
Thread: Soviet's are the only faction without a mg nest31 Jul 2014, 05:05 AM
The USF one is fantastic depending on the situation. You throw it down in urban maps, and load your rear ech inside it. Infinite rifle grenades to clear stuff. In: COH2 Gameplay |
Thread: why US faction have skin for heavy vehicle ??31 Jul 2014, 00:35 AM
Future update will be coming out with Chrono Company, you will be able to field M1A2 Abrams, with its 120mm smoothbore cannon firing APFSDS rounds, surveliance drone integration for IR HT style map hax and the M4A1 Carbine upgrade for riflemen to get fully automatic assault rifles on every crew member + integrated grenade launcher that autofires with no munitions cost. In: Lobby |
Thread: Comparison of Kat & Stuka after heavy usage30 Jul 2014, 09:09 AM
THe funny thing is no one complained about Katyusha and they buffed it into a nuclear bomb with MIRV capability. Plenty of people complained about it previously, along with the Panzerwerfer. Both vehicles in their previous state were underperforming. Katyusha is (according to the forums) now overperforming. However to set it back to where it was before would be a poor decision. We can only hope they give a modest buff to the Pzwerfer soon to help make T4 more viable. In: COH2 Balance |
Thread: US faction too effective?30 Jul 2014, 08:55 AM
Nobody plays perfectly, not even the top 1v1 players. But balancing the game to be competitive for the top 100 1v1 players may satisfy the most hardcore people, but will ultimately be leaving the majority of players out in the cold, by definition. Theoretically, if Wehr was the strongest 1v1, but it required far more skill to use to its fullest (because it's micro intensive or whatever), I would not consider that a balanced game. The mid-tier Wehr players need more love. To try and satisfy both you would need a substantial alteration to the balance, buffing and nerfing across the board to try and make things more consistent. I don't believe it's as simple as nailing the balance in one tier of play, then slowly getting each other to fall into line, because changes to one group will inevitably have an impact on the others. It's like one of those puzzles where you have to make all the things line up, but you can't just move one thing at a time, you have to move multiple ones. In: COH2 Balance |
Thread: Repair Criticle is such bs30 Jul 2014, 03:12 AM
Yeah I had an E8 capped by fallschirms the other day. First time it ever happened, but I felt like such a bonehead lol. Someone used the airborne assault ability, flares show up on my forward HQ and I instinctively drag-select and RETREAT everything. Except I forgot to put the crew back in the tank first. So the Falschirms dropped next to the empty tank, and all my other stuff was hiking back to HQ sector. D'OH. In: COH2 Gameplay |
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