You make it sound like Relic's out there creating game-breaking balance problems
You may dislike Relic's approach to balance patching. Many do. I am not here to defend them. All I am saying is, be very wary about saying 'X mod is awesome, it should be implemented into live' when X mod - as well as fixing things and clearly addressing balance issues in some areas - also makes fundamental changes to faction and unit design, and tweaks things that perhaps do not need tweaking. Speaking as a modder, it is easy to become self-absorbed and start making changes based on personal preference rather than the overarching state of the game. I know I've done this, and I've certainly read changelogs for other mods which have made me scratch my head and question the change. Any modder will tell you the same I think.
I'm not trying to drag this thread off-topic as there are already threads for Cruzzi's mod, which is (rightfully, I would say) very popular and getting a lot of attention. I am not saying anything bad about the guy, and I never have. I am just saying be very careful about asking for the opinions and ideas of one guy to be implemented to the live game. He's even admitted that a lot of the stuff in Kappatch 2 hasn't been properly tested.