because I'm nice
This is really helpful Ipa. Could you please add a SVT rifle into this as well? Please please? |
Time for an update.
Relic has further reduced the Soviet's anti tank capabilities by nerfing the button ability. This is the second such nerf in recent history.
Additionally the T34/76 has a bug corrected and now reloads slower which future reduces its effectiveness.
Conscripts received an adjustment which make them semi-effective mid range. I suppose this means that Penal's now do better damage at short and long ranges. Technically, the roles have been cleared up. However, it is not seen how this will have an impact in their performance (if any).
Consulting my crystal ball I suspect that in the 3v3 and the 4v4 game mode will continue to be awful with near 100% Axis searching and a lop sided win loss ratio.
Much rawr |
Hello my name is Napalm and I lead a pack of bears.
I believe that in 3v3 and 4v4 game modes axis are preferred because it easier to win.
Futhermore...
Thanks for reading |
I like this and think it should be changed back,but instead of replacing units,it simply adds the call-in to the building,with the ability to buy said call-in at a certain CP count.
Examples:
Elefant in T4 Heavy Panzer Korps Building,14 CP,230 Fuel
Stug E,T3 building.
US,M10 in Captain building,7 cp
Bulldozer Sherm,Major Building,10 CP
Assault Engineers,T0 Building,0 cp,very quick build time compared to riflemen instead of instant callin.
Guards,T1 building,Shocks,T2 Building. Both at 2cp. KV8,T3. Kv1,T4.
OKW can continue to spawn falls in buildings instantly,
JLI same as fallschrims. fusiliers come out of Med halftruck,all at 3 CP
Ostwind,from Mechanized HQ.
T34/85,T3 building.
This is pretty cool idea and could work with armor.
- The building can build the armor, but that unit can only be un-greyed out once the commander is selected. For example, you won't be able to get an IS2 and ISU152.
- If the building is destroyed the player must rebuild it to get their armor back.
- Technically, you could assign a build time to them.
- Timing is still controlled through the CP system.
|
Unfortunately this is just another nail in the coffin for the 3v3 and 4v4 game modes. It is a clear showing of disrespect to the community whom enjoy these game modes when super units and abilities are introduced into the game without proper due diligence. Relic should have the foresight to see the impact this ability would have in larger game modes. Shame. |
Thanks Cruzz. Not nearly as many ninja changes as I expected there to be! |
Still on the hunt. |
Cruzz, W000f, I'm looking at you two to post up the real patch notes. You know, the hidden things like all the 120MM Mortar adjustments.
Make it so! |
Thread: T-34/7610 Sep 2014, 04:51 AM
Try the Land Lease doc. T1, T4. Open with Sniper cheese and cons, follow with a single SU85 if fighting OST. Drop fuel, spam Sherman's and profit because of speed. Snipers + M5 with Quad = #yolo |
Thread: T-34/7610 Sep 2014, 04:42 AM
I can tell you what he didn't do.
He didn't make the T-34/76 more competitive. |