WORLDBUILDER_COH_2 started at 2015-11-30 08:13
OS NT 6.2 (sp0.0) x64, 8136MB Physical Memory, 5002 Physical Available, 4095 Virtual Total, 3955 Virtual Available, 2048 Page file.
RUN-OPTIONS []
WORKING-DIR [D:\SteamLibrary\steamapps\common\Company of Heroes 2]
USER [Julien]
LOCALE [FRA]
08:13:57.75 Primary CPU is a 3201MHz [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz]
08:13:57.75 Architecture [0], Level [6], Revision [15363].
08:13:57.75 4 logical processor(s) detected.
08:13:57.75 4 physical processor(s) detected.
08:13:57.75 1 processor(s) nodes detected.
08:13:57.75 MATHBOX -- Version=6, Mode=SSE
08:13:57.75 MOD -- Initializing mod 'RelicCoH2'.
08:13:57.77 ARC -- CoH2\Archives\Data.sga 934865381 B [ID:3f9691c3371ee5335e5869d3a0d93406] [Ver:4cdb725fae4bc5d47f61cc6232e19ce2] [Sig:11180008082178139182]
08:13:57.78 ARC -- CoH2\Archives\Sound.sga 228762547 B [ID:9246d5cc8bf2de31ead8251719e1e576] [Ver:8f6af5477157f099d7b3da20dbd6bc73] [Sig:15858316361475897348]
08:13:57.78 ARC -- CoH2\Archives\SoundXP1.sga 21693342 B [ID:9246d5cc8bf2de31ead8251719e1e576] [Ver:f0a637c3293b1fc46ffb4bd6a30ee304] [Sig:12763061197848556873]
08:13:57.78 ARC -- CoH2\Archives\ArtArmies.sga 54984591 B [ID:d4ab83d0ba0afd4850bbc4c68b0de2be] [Ver:160009065d40a87f4cc4aeca03a2b3c2] [Sig:4491089235462961396]
08:13:57.79 ARC -- CoH2\Archives\ArtEnvironment.sga 1261847418 B [ID:4f6a38d9c40d3e11956b769b00d6e689] [Ver:125c17c1e32c0a0f4b1ec1acf56f8725] [Sig:13558116176924160202]
08:13:57.79 ARC -- CoH2\Archives\ArtGermanEF.sga 1872485602 B [ID:fb66b7917c474a33e86456a40dbf2c3a] [Ver:ffd07ea27ded2c7a0e800ef0b4ad31f3] [Sig:16121193344373214233]
08:13:57.80 ARC -- CoH2\Archives\ArtSovietEF.sga 2134331993 B [ID:b0e52e8ac61727b4a5101571c7e7110f] [Ver:140553d04d23cbbb5a6df2b38c6dc463] [Sig:8131217620110274839]
08:13:57.80 ARC -- CoH2\Archives\ArtAEF.sga 2732026390 B [ID:fd7aa5f8e53fa6a558246d44bedd4cfe] [Ver:079f09d0e4c6d846c782ff99953804b7] [Sig:15591989575298592370]
08:13:57.80 ARC -- CoH2\Archives\ArtWestGerman.sga 1603645416 B [ID:9ff4d0503a24bdca4dbe1104f7ff37f2] [Ver:151f230f549993900931118e42283045] [Sig:13192596271380973269]
08:13:57.80 ARC -- CoH2\Archives\SoundXP2.sga 199001 B [ID:9246d5cc8bf2de31ead8251719e1e576] [Ver:f9b114aef5746678df6bd43f1f3ca6f3] [Sig:14753732664378677487]
08:13:57.80 ARC -- CoH2\Archives\ArtBritish.sga 740594498 B [ID:391ad53485bf023c2e0f5d508470e0ef] [Ver:6ef15e53a08574d4d493880b46ddcea9] [Sig:15866787745910925218]
08:13:57.80 Archive 'CoH2\Archives\Autotest' is missing! Skipping.
08:13:57.81 ARC -- CoH2\Archives\MPScenarios.sga 1042416703 B [ID:f361bb544d19f9ad0702abba3ec58d36] [Ver:5cd5e78a12de930eccd7154bc191a95a] [Sig:10480162789393544932]
08:13:57.81 ARC -- CoH2\Archives\MPXP1Scenarios.sga 266550420 B [ID:8a2c949c3e230925cf294a12321e9211] [Ver:30b4eb1aba1ad8252bea9697c3fc16d9] [Sig:12832963130002768064]
08:13:57.81 ARC -- CoH2\Archives\SPScenariosEF.sga 340823046 B [ID:4a2cbc10218aac5e8be4aa494ef1f3ca] [Ver:54dc0e11750bf5a9c374b4e2a372194c] [Sig:17322823807963191522]
08:13:57.81 ARC -- CoH2\Archives\TOWScenarios.sga 202972788 B [ID:035c09486ef2563f69e781962b46c2e4] [Ver:656cb0f6a2a2023bf3391c0af4500800] [Sig:3346614177811543091]
08:13:57.82 ARC -- CoH2\Archives\DLC1Scenarios.sga 57382901 B [ID:afbdc084e5c98c193cae218ca8e468c8] [Ver:794008deaef995327c8dc61679de7bed] [Sig:7561980140619214294]
08:13:57.82 ARC -- CoH2\Archives\DLC2Scenarios.sga 77535344 B [ID:61eefbc53442d10441d77bbd23b1bc36] [Ver:8e0bfbdafa9ed2d0a5f95b709bd80618] [Sig:976157103049581162]
08:13:57.82 ARC -- CoH2\Archives\DLC3Scenarios.sga 47253904 B [ID:48c74893c09599be2d61b911563bcab9] [Ver:60dda1259c834a49ad52d90ed6404a3a] [Sig:4966057484039379980]
08:13:57.83 ARC -- CoH2\Archives\SPScenariosAA.sga 251900444 B [ID:b0f7d461993c2d9d9969bbddca7fa3b9] [Ver:62ac0bce892194573ffe766bdebf0f8d] [Sig:8432772553194040111]
08:13:57.83 ARC -- CoH2\Archives\UILow.sga 43706203 B [ID:c5a9695b59fd73d709030639f4cbb961] [Ver:9fba737981d8a8037ae8203fb9ae3bfa] [Sig:9136431139102539064]
08:13:57.84 ARC -- CoH2\Archives\ArtHigh.sga 315767661 B [ID:d3bf60728712cf58911b326bde74de8f] [Ver:59082bdcc21cf670cb46ca4358a9a6d6] [Sig:2008843823128566395]
08:13:57.84 ARC -- CoH2\Archives\ArtHighXP1.sga 37689330 B [ID:d3bf60728712cf58911b326bde74de8f] [Ver:1be884e8fb0c08ce0355ce4b4385cb95] [Sig:15579517437509741912]
08:13:57.84 ARC -- CoH2\Archives\ArtHighXP2.sga 18988215 B [ID:d3bf60728712cf58911b326bde74de8f] [Ver:aee8145aa96d9409fe52d1dd568f6bb2] [Sig:18011233728388579921]
08:13:57.84 ARC -- CoH2\Archives\SoundHigh.sga 1031467146 B [ID:3730f31a8f731e6cbc26a00244f571cc] [Ver:24ca95d55e6cfaf3faa45a97c5d7d9c5] [Sig:6376309890632454155]
08:13:57.85 ARC -- CoH2\Archives\SoundHighXP1.sga 89990965 B [ID:3730f31a8f731e6cbc26a00244f571cc] [Ver:ef1abc02c664ef21ae356522bcb31068] [Sig:8701746167639143725]
08:13:57.85 ARC -- CoH2\Archives\SoundHighXP2.sga 37088744 B [ID:3730f31a8f731e6cbc26a00244f571cc] [Ver:8d625a00e297991f59570552e6d49367] [Sig:8489079941969398351]
08:13:57.86 ARC -- CoH2\Archives\SoundSpeechEnglish.sga 560293192 B [ID:527dd6c09d9403281e2886d358abf509] [Ver:3a1d26413f4dfa25e446ba0ced2a0e1d] [Sig:15868217274140981479]
08:13:57.86 ARC -- CoH2\Archives\SoundSPSpeechEFEnglish.sga 156636969 B [ID:9347118f8eb48257082ac67d7e00c15b] [Ver:99ae97fc600545d21684a4ebe5ea0fe3] [Sig:8420829504720008856]
08:13:57.86 ARC -- CoH2\Archives\SoundSpeechDLCEnglish.sga 32966778 B [ID:d37d3bfe48368bcdb2c411ff42ef8710] [Ver:8a74092e49233a8bb8cf596e662b1cf2] [Sig:14617542534608054670]
08:13:57.88 ARC -- CoH2\Archives\SoundSpeechXP1English.sga 707027968 B [ID:a1f1b169de1b782d9d5b7311ab866728] [Ver:cee1d173d07790ff5386bef586a66d32] [Sig:10714378042735091005]
08:13:57.88 ARC -- CoH2\Archives\SoundSpeechAAEnglish.sga 286114351 B [ID:80056cec3ddc42c7fac9b22b70314534] [Ver:31bebb2fbf2f7f865a45cb2b29f78f82] [Sig:14186458121763347646]
08:13:57.89 ARC -- CoH2\Archives\SoundSpeechXP2English.sga 153241711 B [ID:8bb786e9b6bc36e64e1a83cb83e26f4a] [Ver:5302d50d7231c6f4c2f58b46a72503a5] [Sig:8251825203840675523]
08:13:57.90 ARC -- CoH2\Archives\AttribArchive.sga 26389758 B [ID:abe931d3adfbab4e871d2dacd29916d3] [Ver:8e762ca5369c5e46b45dc080e78b6968] [Sig:9273701379938113834]
08:13:57.92 GAME -- Resetting fp control word.
08:13:59.64 WW2Mod -- PropertyBagManager Loaded in 1.725000s
08:14:11.84 ToolFramework: Opening Document: 'D:\SteamLibrary\steamapps\common\Company of Heroes 2\CoH2\Data\Scenarios\4p_Rivers_Odon\Rivers_Odon.sgb'
08:14:11.88 SPDx11 -- Adapter [NVIDIA GeForce GTX 770]: 1985MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory.
08:14:11.89 SPOOGE - Driver[DirectX11_Rendering_Device] version[4,37]
08:14:11.90 SPDx11 -- New Device RefCount [2], New DeviceContext RefCount [1]
08:14:11.90 SPDx11 -- Adapter Description = NVIDIA GeForce GTX 770
08:14:11.90 SPDx11 -- Driver Vendor = 0x000010de Device = 0x00001184 SubSys = 0x103310de Rev = 0x000000a1
08:14:11.90 SPDx11 -- Driver Version Product = 10 Version = 18 SubVersion = 0 Build = 359.00
08:14:11.90 SPDx11 -- Driver LUID = 0x00000000-0x00008e18
08:14:11.90 SPDx11 -- 1985MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory available.
08:14:11.90 SPDx11 -- [1] GPUs found.
08:14:11.90 ShaderDatabase: using shader profile [ps50]
08:14:11.97 Unable to load shader [coh2_impostor_billboard] so replacing with [defaultshader]
08:14:12.09 SPDx11 -- CreateSwapChain: 1005x638 @ 0/1Hz (0.000000Hz). Sample count/quality: 1/0. Back buffers: 2.
08:14:12.09 SPDx11 -- Actual SwapChain buffer set by DXGI: 1005x638 @ 0/1Hz = Refresh Rate: 0.00
08:14:12.09 SPDx11 -- ResizeTarget: 1005x638 @ 0/1Hz = Refresh Rate: 0.00
08:14:12.09 SPDx11 -- Setting SwapChain State to: WINDOW
08:14:12.09 SPDx11 -- Actual SwapChain buffer set by DXGI: 1005x638 @ 0/1Hz = Refresh Rate: 0.00
08:14:12.09 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
08:14:12.09 SPDx11 -- ResizeTarget: 1005x638 @ 0/0Hz = Refresh Rate: 0.00
08:14:12.09 SPDx11 -- Actual SwapChain buffer set by DXGI: 1005x638 @ 0/1Hz = Refresh Rate: 0.00
08:14:12.10 SPDx11 -- device requires no additional virtual address space textures.
08:14:12.21 SPDx11 -- GPU can do [11909] pixels per usecond. At [1005x638x1] this is [18574] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [8.344705] ms, QueryWaitCPU time [10.000001] ms
08:14:12.64 SPDx11 -- GPU can do [123] pixels per usecond. At [1024x1024x1] this is [117] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [34.003197] ms, QueryWaitCPU time [36.000004] ms
08:14:12.80 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
08:14:12.87 SOUND -- Initializing ...
08:14:12.87 Error, could not open lua language group file:
08:14:12.94 INNIMapDCA Key not found: sir_filters_enabled
08:14:12.94 INNIMapDCA Key not found: combat
08:14:12.96 INNIMapDCA Key not found: tiger_radio_fuzz:
bjectdistance
08:14:12.96 INNIMapDCA Key not found: Reverb_Forest_Subtle:
istance
08:14:12.97 INNIMapDCA Key not found: winter
08:14:12.98 INNIMapDCA Key not found: metamap_result
08:14:12.98 INNIMapDCA Key not found: squad_in_building
08:14:13.11 INNIMapDCA Key not found: rudders_rotation
08:14:13.34 SOUND -- Initialization completed!
08:14:13.37 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\metamap\challenges\houffalize\houffalize_temp.info'
08:14:13.37 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\metamap\challenges\stoumont\alternate.info'
08:14:13.38 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\metamap\challenges\twin_villages\ardennes_bombardment.info'
08:14:13.38 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\metamap\challenges\twin_villages\ardennes_forest_2.info'
08:14:13.38 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\metamap\challenges\twin_villages\ardennes_forest_fix.info'
08:14:13.39 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\tow\challenges\1942_airfield\allied_airfield.info'
08:14:13.40 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\tow\scenarios\1941_moscow\1941_moscow_art_v1_ro.info'
08:14:13.40 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\sp\coh2_campaign\m02-scorched_earth\scorched_earth_02_03nis.info'
08:14:13.42 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\mp\2p_cheneux\2p_cheneux_temp.info'
08:14:13.46 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\mp\4p_gelsenkirchen_refinery\4p_gelsenkirchen_refinery_temp.info'
08:14:13.48 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\mp\6p_across_the_rhine\6p_across_the_rhine_temp.info'
08:14:13.49 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\mp\8p_port_of_hamburg\8p_port_of_hamburg_2.info'
08:14:13.50 SCENARIO -- Failed to open stream for Scenario 'DATA
cenarios\mp\outsourcing_winter\outsourcing_winter.info'
08:14:13.60 WorldBuilder opening document D:\SteamLibrary\steamapps\common\Company of Heroes 2\CoH2\Data\Scenarios\4p_Rivers_Odon\Rivers_Odon.sgb
08:14:13.62 SkyObjectOverride- can't get 'atmosphericSkyAlpha' variable in material [warning]
08:14:13.65 SkyObjectOverride- can't get 'atmosphericSkyAlpha' variable in material [warning]
08:14:13.72 TChunkManagerIO::Load version 2001l
08:14:13.75 TERRAINTEXTURE -- compositor added RenderTarget of size 4020 x 2552
08:14:14.32 PHYSICS -- Created node factory 'HVOK'
08:14:14.32 PHYSICS -- Created node factory 'DMMY'
08:14:14.62 MemoryBudget -- Could not load memory budget file [data:MemoryBudget.lua].
08:14:14.73 Regenerating ImpassMap data...
08:14:14.73 Impass Data was already valid, but regenerating...
08:14:15.05 DeferredView - Start creating view [ WaterView ] textures
08:14:15.05 SPDx11 -- 1985MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory available.
08:14:15.05 SPDx11 -- 1985MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory available.
08:14:15.05 DeferredView - Finished creating view [ WaterView ] textures
08:14:15.05 DeferredView - Start creating view [ WorldView ] textures
08:14:15.05 SPDx11 -- 1985MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory available.
08:14:15.05 SPDx11 -- 1985MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory available.
08:14:15.05 DeferredView - Finished creating view [ WorldView ] textures
08:14:15.16 SPDX11 --- doing mode change using DXGI resize target and set fullscreen state [1001x642], Refresh rate: 0.00
08:14:15.16 SPDx11 -- ResizeTarget: 1001x642 @ 0/1Hz = Refresh Rate: 0.00
08:14:15.16 SPDx11 -- Setting SwapChain State to: WINDOW
08:14:15.16 SPDx11 -- Actual SwapChain buffer set by DXGI: 1001x642 @ 0/1Hz = Refresh Rate: 0.00
08:14:15.16 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
08:14:15.16 SPDx11 -- ResizeTarget: 1001x642 @ 0/0Hz = Refresh Rate: 0.00
08:14:15.16 SPDx11 -- Actual SwapChain buffer set by DXGI: 1001x642 @ 0/1Hz = Refresh Rate: 0.00
08:14:15.16 SPDx11 -- Actual SwapChain buffer set by DXGI: 1001x642 @ 0/1Hz = Refresh Rate: 0.00
08:14:15.25 SPDx11 -- GPU can do [17972] pixels per usecond. At [1001x642x1] this is [27966] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [5.542336] ms, QueryWaitCPU time [8.000000] ms
08:14:15.66 SPDx11 -- GPU can do [130] pixels per usecond. At [1024x1024x1] this is [124] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [32.120960] ms, QueryWaitCPU time [34.000000] ms
08:14:15.67 DeferredView - Start creating view [ WaterView ] textures
08:14:15.67 SPDx11 -- 1985MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory available.
08:14:15.67 SPDx11 -- 1985MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory available.
08:14:15.67 DeferredView - Finished creating view [ WaterView ] textures
08:14:15.67 DeferredView - Start creating view [ WorldView ] textures
08:14:15.67 SPDx11 -- 1985MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory available.
08:14:15.67 SPDx11 -- 1985MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory available.
08:14:15.67 DeferredView - Finished creating view [ WorldView ] textures
08:14:15.74 VizView Render - Warning view has no passes defined, adding a default dummy plain render pass