FAHU GUIDE IN SOME DAYS, be READY for the last shoot before death |
http://www.coh2.org/topic/29080/soviet-t1-useless-aginst-okw-faptrack/post/265003
Don't listen Jesulin FailFish
T-1 soviet against okw is not good, more against flak ht ....
Luvnest was bad ( i not say big noob or i will be bann ) but kubel totally useless and mg42 useless.
You need 4 volks + flak ht for be efficient + good micro and strategy choice, etc ...
after falschirm |
Add me on steam lel
Quentin (Feel-Memory-Acceptance) |
Not many Pros in twitch Kappa
Only Jesulin in my opinion and he stream no many times. Maybe Giap too, but he streams no many times too ...
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Ok, so if you play ostheer vs usf.
Your only chance to resist early game vs rifle is 2 mg42s + 3 grens.
t-2 ready for counter stuart or M20, AA HT.
If M20, make a 222.
If stuart, make a pak40.
If AA ht, make a pak 40.
After wait stug e and tiger Kappa
Make LMG on grens and in some map like semois summer, make a HT, really good for renforce because the map is small.
If he makes a scott, it's a real big chance for you, because he has no mobil counter of your stug e ... + sherman have a big better impact than scott, you can push with your inf and stug e easy. |
vs usf
3 volks + 2 mg34s
place HQ on medic in a side of the map (choose a good place)
flaktruck, 1-2 obers, schrek and wait panther (or KT if you kill some shermans)
vs soviet.
If he go t-1 ... make the flak ht + 4 volks + falschirm
If he go cons spam or t-2
I go 3 volks + 2 mg34s with medic, after obers or Pz2 if he has not t-34 ready ( look his base, you can see if he has build the t-3 or not )
Medic in the base because of precision strike and motars ... |
No, 14 t-34/76s vs 4 tigers
PS : He posted the replay but i won Kappa
barton said to me that NKVD doc can give you fuel from wrecks
Like 1,5 t-34/76 for a wreck of a tiger ? Are you serious relic ? |
Thread: 6 cons5 Jan 2015, 22:43 PM
Hunt him down if he don't retreat, but don't forget he can renforce his troops in his HQ .... Only a shock can clear his volks for exemple if they renforce in his HQ ...
but don't do it if it's useless.
first objectif it's to take a huge control map. |
Thread: 6 cons5 Jan 2015, 22:33 PM
if panther come, you need at-gun .... and if you go ISU .... You need at-guns too because of the shell change ...
or pray he gets a mine, or pray at-nade works Kappa
Put your HQ medic in the road i find it really bad.
And put your HQ medic in the map as okw vs soviet it's bad too because of motars and precision strike.
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Thread: 6 cons5 Jan 2015, 22:11 PM
And so no at-gun ... or it's delay your ISU, etc |
Thread: 6 cons5 Jan 2015, 22:08 PM
the problem if you go t-1 ... it's really weak against a flak track. M3 is weak against schrek, if you take some damage, you can be one shoot by a schrek. and M3 + t-1 at the begin cost like 300 manpower ....
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In this game the problem is that your opponnent is not really good i find.
But i find your micro correct, your problem is more the direction, strategy choice ....
I mean for exemple if you see all his unit in one side and his cuttoff alone ( defend by only 1 volks )
Just take the cuttoff, so he needs to moove his forces or do something and you take advantage by the cutoff. |