Why Light Jaeger infantry doesnt have these infiltration grenades? I used them yesterday, and I can asure you that they dont have. |
You say everything's fine. You're like an old broken record, it saddens me.
It comes too early to have unavoidable-squad-wipe ability. Effectively if you see it, you have to retreat your inf. Not just walk back to cover but retreat to base.
Dude, I think it comes around the same time of the Puma, its not like the M8 is going to kill the puma if your not carefull (like what the M15AA does), I think its fine, but the issue I have is that I cant recoginize when is the M8 going to canister shell one of my squads... |
I must say, the game is better, is funnier than before WFA, but right now, it has an awful optimization, will it be fixed someday? |
I Had a game where it wiped a full health 4-mad gren squad, I was amazed lol |
And it shows, given that it loses straight up to PIVs.
Lol, you have 20 more range than him, use it at your advantage |
OF course it has made the game better, as I said, OKW
PD: Warn me? lol, your calling everyone a nazi/germany fanboy and you expect people to have respect on you, keep dreaming brah |
The Jackson is, for some wildly incomprehensible reason, looks like it's on the Wovlerine's chassis. It's one of the most expensive tanks in the game and goes down in three hits from an AT Gun and doesn't penetrate armour half the time.
If the maps were decently designed to allow for rapid maneuver of tanks and to allow them to flank and get behind other tanks easily before swiftly moving out of range(i.e. actual harassment) then this might not be a problem.
But the maps are not designed like that. They're designed with choke points and pathblockers which makes microing one of these things in a way that makes it work as it looks like it was meant to be designed, effectively impossible. This is already a big problem in 1v1 games to start with, it is dramatically exacerbated in team games where there is much more firepower on the field.
It needs an armour buff. It's paper thin, and while I hate to resort to the "realism" argument, the kind of fuck up Relic has done here is on par with making a Luchs as durable as a Tiger. The Jackson has much, much, much better armour - arguably on par with a Tiger I. So it's baffling to me that it's one of the weakest tanks in the game in that regard.
125 fuel is *one of the most expensive tanks in the game*? lol, that is the cost of a P4 |
Thats why in teamgames, any german player must go luftwaffe doctrine to pick-off every B4/ML20 built with JU87's, otherwise its gg for germans. B4 is such a monster... |
Don't think so it's up to the quality of the player´s micro
Yep, you tell the tank to go to a position and it goes through rare/strange ways, definetly player's micro |
Before buffs to the m36 are taken in consideration, relic should fix the target priorities and pathfinding issues.
After that we will see if the Jackson needs some more love.
I have to agree with that...the Jagdpanzer IV for example has one of the most horribly pathing ever seen |