So what, Assault grenediers grenades are not doctrinal? you might want to rethink your statement. Plus I said they should be 30 munitions
As for the Stuka You could consider the panzerwerfer the most expensive piece of mobil artillery when you consider the tech price. also you mention that the Stuka is only useful when your opponent is spamming things such as... (con spam/maxim spam etc) which pretty much means if your opponent is getting units the stuka is useful. Nerfs on A and B made them reasonable while they have not patched the stuka yet which way outperforms any form of on map artillery at this point
What statement do I need to rethink?
Fair enough, 30 minutions...still just as bad, I'd rather that doctrinal skill be replaced with something else.
Assault grens are doctrinal, you're getting a unit that is doctrinal, not the grenades. The infiltration grenades on the
doctrinal unit are different than infiltration grenades that are a
doctrinal skill for all units. It doesn't give me an extra unit to pic from.
I would agree that 10 muni is too cheap if assgrens got them, on top of the fact that they're doctrinal units that require no build time.
As for the Bolbed part of your text, there you go again comparing A to B being a reason why one needs a nerf...
You're comparing tech price of 2 different factions. A panzerwerfer comes out of T4, you can rush it or not but odds are, you've already built a P4 or stug or something along those lines.
With OKW, you either get a flak, a stuka, a puma or fast Luchs...
It's not a choice of which 2 or 3 you want. You sacrifice the entire game on which unit you will purchase first with your fuel. Then if you do well, you'll be able to get your panther or a puma etc...If you're stuka/puma dies asap, unless you make an awesome comeback, kiss the game goodbye.