Do you realy think they care? They cashed in their money with COh2 sales. Maybe a few copies will still be sold this year, but that's about it. Time to abandon COH2 and develop another game. If these figures are real, than the game it's a big fail from popularity point of view which we, as clients, think that is the most important factor. For them, as developer and vendor, the stake is the money. 80-90% from what they could cash in with this game is allready cashed in and, from financial point of view, which matters to them, it's a success. People are often forgetting this issue.
Popularity is very important.
Popularity means more sales over time, but most importantly: it means the popularity of the developers and the francise rises which mean more sales with future games. |
Did you throw them where the actual models were in the building?
Units in buildings only take damage from stuff like molotovs and grenades if the models are actually getting hit by the explosive. If you throw a molotov at one end of the building when they are all shooting out the windows on the other side, they will not take damage from it.
But on a side note, yes the molotov did get a lot worse due to no more flamecrits when units are > 50%hp. It's a huge, huge nerf that practically makes the ability only useful for clearing out buildings. Not dodging motolovs is really not a big deal anymore as long as you don't stand in the fire for too long. |
Thanks for the joke.
Thanks Porygon. Do you want another one? Let me fetch a mirror. |
Bullshit.
The Kat actually hits what it is targeted at. The Panzerwerfer is shit beyond rock throwing range.
Yes, the Katy has magic guided missiles and the Panzerwerfer has especially designed safety missiles that will automatically choose a scatter pattern that avoids all organic matter. Bull-shit. |
So each side have their strengths. Doesn't make the mg42 op. it does what it is supposed to do
: stop a frontal assault. And do not compare it to the maxim is a different beast all together. it would be fairer to compare it to the 50 cal. and the 50 cal is the better weapon.
I don't think the MG42 is OP. I think it does what it needs to do. I just think the maxim sucks in comparison to the MG42 and does not do what it needs to do.
Both machine guns are equally good at stopping a single squad. Both have pros and cons concerning their set up time, arch of fire, vulnerability to the opponents special abilities etc. But when one of the HMG is confronted by a blob, it deals with it, while the other one needs to retreat immediately because it can only suppress 1 squad at a time, maybe 2 if you keep switching targets manually. It defeats the purpose of the unit, and you are better off just making another conscript squad.
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Panzerwerfers decimate blobs better than the Katy, because you get 10 rockets on target in 1 volley, vs the Katys 4-8 before the blob has retreated out of the target zone.
Lefh is actually surprisingly decent in 2v2. It doesn't suffer from the same problem as other arty pieces in that it gets killed easily by a certain Ostheer doctrine. I've been using it more in 2v2 and I have reached good results with them. It's not a 1v1 unit though.
With Ostheer you can play grenspam quite well. The trick is to blob them up and you will find that you can only go head to head with this blob by blobbing yourself. And this only works up until they get G43s or LMGs. There is nothing harder about going grens-spam with 2 paks into StugE and tiger compared to going conspam into Zis with call-in spam. The main difference is that the MG42 now properly punishes blobbing, but with the soviets you have to wait until you get some big arty out because the maxim is shit (or lure them into a demo, but I would rather see the demo changed into something less cheesy like the Paratrooper demo). |
Demo charge /Zis Barrage / Katyusha / 120mm mortar/ regular mortar/ SU 76 Barrage / incendiary strike
As opposed to S-mines, 80mm mortar, incendiary airplane strike, pin-plane, pin plane loiter, fragmantation drop, MHT flame barrage, Brumbar, lefh, Panzerwerfer, light arty barrage and other abilities. So why is it again that Ostheer gets an anti-blob mg and the soviets get an MG that can't stop 3 squads holding hands?
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At this moment is impossible to win with german army
http://coh2chart.com/
The chart says you are lying. |
It's not the end of the week yet and such a weekly based statistic is not yet trustworthy. Although considering your argument wouldn't Axis have a huge win rate in 1's?
You can actually flank around MG42s in 1v1s.
A lot of 2v2 maps are however also 1v1 maps that are simply too small or to narrow for proper flanking when there are 4 players on the map instead of 2. Maps like Road to Karkov and Semoisky are super easy to shut down with a few MG42s. Even some of the dedicated 2v2 maps don't offer a whole lot of flanking opportunities. |
Lol, you should consider 120 mortars spam too, have you face it yet? I did. Alot of people are referring to 120 as curently "nerfed". Lol. They are very dangerous and still whipe squads like hell.
It wipes squads that are already on low health like hell. To imply that it wipes full health squads like hell is an overstatement; it's not a stuka.
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