I feel like its kind of a given that the ability is amazing and likely OP, but since USF is so bad and every other faction has their OP stuff its OK USF has this right now, mabye re-evaluate if if USF is ever seen in competitive play and is winning left and right b.c of p47s but for now leave as is
i also don't think counters have been thoroughly explored. Since you don't choose targets i think the flak track or 222 can shoot them down and draw rockets away from heavy tanks but havn't tested it much
This sounds like relic logic to me.
Seriously though, this ability is only ok in the hands of idiots or on an open map. I have played vs this 3 times today each time with different outcomes...
First two times i was able to escape with little damage as i move the moment smoke was dropped. Both times i had vet2 222 and it didn't do shit. At both times my opponents timing was poor, ie he just popped it probably because he could. Had they timed it and pushed with shermans after the strike then i would have lost everything because my defensive line has been disrupted by p4s running for their lives. One opponent rage quit because his view was it was a waste of munitions and broken. But he popped ability after he attacked and lost his shermans, instead of before.
The third time was on semosky. This time it was effective although i doubt it was part of his masterplan. He pushes the fuel with large force, i respond with tiger and p4. He pops P-47 and i have to retreat to corner essentially forced from game.
This is the OP side of this ability. Use it close to base or in a position where opponent cannot escape and your almost assured of success.
Irrespective of faction balance, no ability should be able to destroy so many tanks, effectively winning the game just by saving enough munitions..