This has happen a lot and it is becoming more frequent in my matches as USF. I'm not sure what sparks it but my riflemen lost all abilities. This includes retreating, reinforcing, etc. The only thing they can do is move... If someone knows anything or even how it happens, let me know. |
In every online game you will face people, which will insult you for no reasons. It's the internet so you should just not care or shittalk him bebtter till he totally freaks out
It's not the internet because Relic can regulate inappropriate behavior like this. There is absolutely no reason to have these sort of people in the COH2 community. We are here to make people better in order for better matches. Instead you get hot heads. I think Relic should look into this stuff. Actually, I'm sure they have something to do such. |
I played against a guy who's name is REMOVED, and boy was he mad about something. I played a good game against him, besides the fact that he spammed 4 Kubels to start... anyways, I almost made a comeback and won. Instead of saying "gg," like myself, REMOVED insisted on calling me "bitch," "fuck u," "fuck yourself," and so on and so on. I've played this game for over 1500 hours and I have yet to run into such an abusive person. Is there a way that I could report him for his actions? Is there a thread for that, or are these kind of people going to abuse the community like this forever?
MOD EDITS: Removed player name.
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Hi everyone!
I have gotten back into COH2 after getting the game on the cheap from Steam. Played COH1 quite a bit particularly multiplayer 2vs2 or 3vs3 and loved it.
I am not completely new, but am definitely not an expert (can usually handle hard computer with no issues). However, it's always fun to grow with a team and get better at a game together.
I'm based in New York City on EST time zone which hopefully make it easier to game with those on others in similar zones.
I'll definitely play with you, man. I live in Pennsylvania so it will be good for time zones. |
1)If you want to go for a m20,which is generally a good idea against okw,then you have to ensure that u can field it is as fast as possible.Start capping the points next to your base,to have a constant supply of fuel at the beginnning.
2)OKW has a slight advantage against any faction for the first 4-5 minutes,keep that in mind.Play more cautious until your LT,m20 hits the field.
3)Capping order,dont cap points that arent connected unless it is a VP.Mainly cap with REs.
4)M20 should constantly be harrassing his cut off or defending yours.He capped your fuel while your m20 was just sitting around the center,waiting for anything.
5)Why did u get grenades in the first place ? If you saw his loadout (3x Shrecks) then you should have gone for bars to overwhelm his infantry.The commander choice was good,so you might be asking why bars instead of lmgs ? They are better while moving and excel at mid-close range combat.
If you have any further questions pls ask
So no nades to get them out of green cover, and I thought BARS could shoot on the move not lmgs?
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this is the link to the replay. https://www.coh2.org/replay/52993/sooo-still-opw-what-can-you-do-different
I am having the hardest time beating OKW 1v1 or 2v2. They are an unstoppable force that cannot be stopped. I main USF and I never had a problem before, but now all of a sudden, I cannot beat OKW for the life of me. Well, I can beat bad players but anyone who has the slightest clue just rolls me over. I always put up a good fight, but no matter what you do, you just cannot stop them, at least as USF. There's no way to stop early strums who can almost take 2 rifle squads in medium cover, Kubels support volks and they can also take 2 squads; I mean, it probably sounds like I'm complaining because I am! build mgs? Nope, Luch. Build Captain? Luch plus schreks. They can hold you from any point and when they plant that medic truck, you can't do anything what so ever. I mean, it's getting pretty damn bad. Someone help, give advice, anything... and believe me, I have tried absolutely everything as USF. I'm also a veteran player so don't say anything like "you don't know how to play the game." top 200 in most factions. This replay is one of the bs things that happen when I play against OKW.
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so this is for strategy help. Thanks for anyone helping me out.
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The best way, how we can help you, is that you post replays from you in Replay Review
Then we can see what went wrong
How can I do that? I saved it on COH2,now how do I upload it onto here? Like transfer the file from the game folder or something? |
The best way, how we can help you, is that you post replays from you in Replay Review
Then we can see what went wrong
How can I do that? I saved it on COH2,now how do I upload it onto here? Like transfer the file from the game folder or something? |
I am having the hardest time beating OKW 1v1 or 2v2. They are an unstoppable force that cannot be stopped. I main USF and I never had a problem before, but now all of a sudden, I cannot beat OKW for the life of me. Well, I can beat bad players but anyone who has the slightest clue just rolls me over. I always put up a good fight, but no matter what you do, you just cannot stop them, at least as USF. There's no way to stop early strums who can almost take 2 rifle squads in medium cover, Kubels support volks and they can also take 2 squads; I mean, it probably sounds like I'm complaining because I am! build mgs? Nope, Luch. Build Captain? Luch plus schreks. They can hold you from any point and when they plant that medic truck, you can't do anything what so ever. I mean, it's getting pretty damn bad. Someone help, give advice, anything... and believe me, I have tried absolutely everything as USF. I'm also a veteran player so don't say anything like "you don't know how to play the game." top 200 in most factions.
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